LAVIS (Learning and Visual Systems)

Publications

2024

    Selection Performance and Reliability of Eye and Head Gaze Tracking Under Varying Light Conditions.
  • Marquardt, A.; Steininger, M.; Trepkowski, C.; Weier; M., Kruijff, E.; IEEE VR 2024.
    LAPDoc: Layout-Aware Prompting for Documents.
  • Lamott, M.; Weweler, Y.-N.; Ulges, A.; Shafait, F.; Krechel, D.; Obradovic, D.; International Conference on Document Analysis and Recognition (ICDAR) 2024.
    Exploring Data Acquisition Strategies for the Domain Adaptation of QA Models.
  • Falk, M.: Ulges, A.: Krechel, D.; Conference on Natural Language Processing (KONVENS) 2024.
    NetZeroFacts: Two-Stage Emission Information Extraction from Company Reports.
  • Wrzalik, M.; Faust, F.; Sieber, S.; Ulges, A.; FinNLP-Workshop @ LREC-COLING-2024.
    DraftComPromise-On Draft Composition Recommendations in League of Legends.
  • Horst, R.; Meyer, F.; Dörner, R.; IEEE Gaming, Entertainment, and Media Conference (GEM), 2024.
    Towards Reducing Latency Using Beam Search in an Interactive Conversational Speech Agent.
  • Ott, N.; Horst, R.; Dörner, R.; IEEE Gaming, Entertainment, and Media Conference (GEM), 2024.
    A Perspective on Interface Techniques in Tangible Augmented Reality for Mobile Devices.
  • Rau, L.;Döring, D. C.; Horst, R.; Dörner, R.; Journal of Virtual Reality and Broadcasting, 2024.
    Anomaly Detection in Supermarket Refrigeration Systems using Transformer Models: A Comparative Study.
  • Meyer, M.; Gergeleit, M.; Krechel, D.; AI@WORK-Workshop / Informatik-Festival (GI-Jahrestagung) 2024.
    Leveraging Distillation Techniques for Document Understanding: A Case Study with FLAN-T5.
  • Lamott, M.; AI@WORK-Workshop / Informatik-Festival (GI-Jahrestagung) 2024.
    Expanding Knowledge Graphs Through Text: Leveraging Large Language Models for Semi-Inductive Link Prediction.
  • Hamann, F.; AI@WORK-Workshop / Informatik-Festival (GI-Jahrestagung) 2024.
    Evaluating Contextualized Code Search in Practical User Studies.
  • Villmow, J.; Ulges, A.; Schwanecke, U.; AI@WORK-Workshop / Informatik-Festival (GI-Jahrestagung) 2024.
    Bug Detetion and Localization using Pretrained Code Language Models.
  • Campos, V.; AI@WORK-Workshop / Informatik-Festival (GI-Jahrestagung) 2024.

2023

  • Immersive Diegetic Visualization of Multivariate Data. Kudnick, J. : Weier, M.; GI Workshop Virtual and Augmented Reality, 2023.
  • Prototype Softmax Cross Entropy: A new Perspective on Softmax Cross Entropy. Bytyqi, Q.; Wolpert, N.; Schömer, E.; Schwanecke, U.; SCIA 2023.
  • How Well Can Masked Language Models Spot Identifiers That Violate Naming Guidelines? Villmow, J., Campos, V.,Petry, J. Abbad-Andaloussi, A., Ulges, A., Weber, B.; IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM) 2023.
  • Motion Correction for Separate Mandibular and Cranial Movements in Cone Beam CT Reconstructions Birklein, L.; Niebler, S.; Schömer, E.; Brylka, R.; Schwanecke, U.; Schulze, R.; Medical Physics 2023.
  • Knowledge Base Question Answering by Transformer-Based Graph Pattern Scoring. Lamott, M.; Hees, J.; Ulges, A.; Workshop on Text Mining and Generation (TMG) at ICCBR'23, 2023.
  • Extracting Climate Goals from Company Reports at Scale using Large Language Models. Wrzalik, M.; Faust, F.; Sieber, S.; Ulges, A.; New Frontiers in Banking and Capital Markets (5th edition on Artificial Intelligence in Banking and Capital Markets) 2023.
  • Value Stream Repair using Graph Structure Learning. Wrzalik, M.; Eversheim, J.; Villmow, J.; Ulges, A.; Krechel, D.; Spieckermann, S.; Forstner, R.; International Conference on Industrial, Engineering & Other Applications of Applied Intelligent Systems (IEA/AIE 2023).
  • Domain Specific Knowledge Graph Adaption with Industrial Text Data. Hamann, F.; Ulges, A.; International Conference on Industrial, Engineering & Other Applications of Applied Intelligent Systems (IEA/AIE 2023).
  • E-Sports Player Performance Metrics for Predicting the Outcome of League of Legends Matches Considering Player Roles. Bahrololloomi, F.; Klonowski, F.; Sauer, S.; Horst, R.; Dörner, R.; SN Computer Science, 4(3), 238 (2023).
  • Bridging Realities: Bidirectional Transitions from and to Augmented and Virtual Reality. Rau, L.; Horst, R.; Feller, M.; Dörner, R.; GI VR / AR Workshop 2023. Gesellschaft für Informatik e.V., 2023.
  • Gamified E-Learning Technology for Live Musicians: Application Design and Performance Evaluation Criteria for Keyboarders. Horst, R.; Lanvers, M.; Dörner, R.; Joint International Conference on Serious Games (pp. 20-35), 2023. .
  • Pattern-Based Augmented Reality Authoring Using Different Degrees of Immersion: A Learning Nugget Approach. Rau, L.; Döring, D. C.; Horst, R.; Dörner, R.; Frontiers in Virtual Reality, 3, 34 (2022).
  • Integrating Stand-Alone New Media Technologies Such as Games and Virtual and Augmented Reality Software Into Learning Management Systems. Horst, R.; Naraghi-Taghi-Off, R.; Dörner, R.; 6th International Conference on Education and E-Learning (ACM, 2022).
  • Towards the Gamification of VR Authoring Environments. Horst, R.; Schmitt, M.; Leipe, A.; Naraghi-Taghi-Off, R.; Dörner, R.; International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (2022).
  • Design Aspects of Dynamic Label Placement in Interactive 3D Information-Rich Virtual Environments Using Meta-Heuristics: Grey Wolf Optimizer and Simulated Annealing. Horst, R.; Jašica, Y.; Dörner, R.; IEEE Games, Entertainment, Media Conference (GEM) (pp. 1-6) (2022).
  • 3D Hexglyph Maps: An Immersive Analytics Technique Combining Hexbin Maps with Space-Time Cubes for Visualizing eSports Data. Horst, R.; Wehenkel, L.; Dörner, R.; IEEE Games, Entertainment, Media Conference (GEM) (pp. 1-6) (2022).
  • An Assistance System Framework for Virtual Reality Self-Service E-Learning Kiosks. Horst, R.; Naraghi-Taghi-Off, R.; Dörner, R.; IEEE Games, Entertainment, Media Conference (GEM) (pp. 1-6) (2022).
  • Virtual reality content creation based on self-contained components in the e-learning domain: Re-using pattern-based vr content in different authoring toolkits. Horst, R.; Gerstmeier, S.; Naraghi-Taghi-Off, R.; Wagner, J.; Rau, L.; Dörner, R.; Multimedia Tools and Applications, 1-38 (2022).

2022

  • Addressing Leakage in Self-Supervised Contextualized Code Retrieval. Villmow, J.; Campos, V.; Ulges, A.; Schwanecke, U. (COLING'22, 2022)
  • IRT2: Inductive Linking and Ranking in Knowledge Graphs of Varying Scale. Hamann, F.; Ulges, A.; Falk, M. (Workshop on Text Mining and Generation (TMG) at KI'22, 2022)
  • NeuralQAAD: An Efficient Differentiable Framework for Compressing High Resolution Consistent Point Cloud Datasets. Wagner, N.; Schwanecke, U. (VISIGRAPP (4: VISAPP) 2022, pp. 811-822).
  • Interactive High-Resolution Simulation of Granular Material. Sommer, A.; Schwanecke, U.; Schömer, E. (WSCG, 2022).
  • GreenMile—Gamification-Supported Mobile and Multimodal Route Planning for a Sustainable Choice of Transport. Horst, R., Fuß, T., & Dörner, R. (Intelligent Sustainable Systems, pp. 191-199, 2022).
  • A Machine Learning based Analysis of e-Sports Player Performances in League of Legends for Winning Prediction based on Player Roles and Performances. Bahrololloomi, F.; Sauer, S.; Klonowski, F.; Horst, R. and Dörner, R. (International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 2: HUCAPP, 2022).
  • Quest-centric Authoring of Stories, Quests, and Dialogues for Computer Game Modifications. Horst, R.; Lanvers, M. and Dörner, R. (International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 2: HUCAPP, 2022).
  • Overcoming challenges when teaching hands-on courses about Virtual Reality and Augmented Reality: Methods, techniques and best practice Horst, R. and Dörner, R. (Graphics and Visual Computing, 6, 2022).
  • Authoring with Virtual Reality Nuggets - Lessons Learned. Horst, R., Naraghi-Taghi-Off, R., Rau, L., & Dörner, R. (Frontiers in Virtual Reality, 2022).

2021

  • Virtual Reality Nuggets-Authoring and Usage of Concise and Pattern-Based Educational Virtual Reality Experiences. Robin Horst (Doctoral Dissertation, Hochschule RheinMain, 2021).
  • A Structural Transformer with Relative Positions in Trees for Code-to-Sequence Tasks. Johannes Villmow, Adrian Ulges, Ulrich Schwanecke; The International Joint Conference on Neural Networks (IJCNN 2021).
  • An End-to-end Model for Entity-level Relation Extraction using Multi-Instance Learning. Markus Eberts, Adrian Ulges; The 16th Conference of the European Chapter of the Association for Computational Linguistics (EACL 2021).
  • CONTEST: A Unit Test Completion Benchmark featuring Context. Jonas Depoix, Johannes Villmow, Adrian Ulges; The First Workshop on Natural Language Processing for Programming (NLP4Prog), ACL-IJCNLP 2021.
  • A Tabletop for the Natural Inspection of Decorative Surfaces Anton Kindsvater, Tom David Eibich, Martin Weier and André Hinkenjann; ACM International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE 2021)
  • LEAVEN - Lightweight Surface and Volume Mesh Sampling Application for Particle-based Simulations. Alexander Sommer, Ulrich Schwanecke; International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2021 (WSCG 2021)
  • Tactile Human-Quadrotor Interaction: MetroDrone. Marc Lieser, Ulrich Schwanecke, Jörg Berdux; 15th ACM International Conference on Tangible, Em- bedded and Embodied Interaction, (TEI 2021).
  • CoRT: Complementary Rankings from Transformers. (Paper | Code) Marco Wrzalik and Dirk Krechel; Annual Conference of the North American Chapter of the Association for Computational Linguistics (NAACL-HLT 2021).
  • Open-World Knowledge Graph Completion Benchmarks for Knowledge Discovery. Felix Hamann, Adrian Ulges, Dirk Krechel, Ralph Bergmann; International Conference on Industrial, Engineering & Other Applications of Applied Intelligent Systems (IEA/AIE 2021).
  • Neural Semantic Search in German Legal Documents. Marco Wrzalik, Marcel Lamott, Adrian Ulges, Dirk Krechel; Internationales Rechtsinformatik Symposium (IRIS21).
  • Evaluating Distances in Tactile Human-Drone Interaction Marc Lieser, Ulrich Schwanecke, Jörg Berdux. 30th IEEE International Conference on Robot & Human Interactive Communication, RO-MAN, 2021.
  • AI-based recognition of dangerous goods labels and metric package features. Robert Brylka, Ulrich Schwanecke, Benjamin Bierwirth. HICL, 2021.
  • UCL: Unsupervised Curriculum Learning for Water Body Classification from Aerial Imagery. N. Abid, M. Shahazad, U. Schwanecke, A. Ulges, G. Kova, F. Shafait. Computers and Geosciences, 2021.
  • Back to reality: transition techniques from short HMD-based virtual experiences to the physical world. Robin Horst, Ramtin Naraghi-Taghi-Off, Linda Rau, Ralf Dörner. Multimedie Tools and Applications, 1-24, 2021.
  • Sensory Extension of a Tangible Object for Physical User Interactions in Augmented Reality. Dagny Döring, Robin Horst, Linda Rau, Ralf Dörner. VISIGRAPP (2: HUCAPP) (pp. 153-160), 2021.
  • Conveying Firsthand Experience: The Circuit Parcours Technique for Eÿcient and Engaging Teaching in Courses about Virtual Reality and Augmented Reality. Robin Horst, Ralf Dörner. Eurographics 2021 - Education Papers. doi: 10.2312/eged.20211002.
  • Handheld vs. Head-Mounted AR Interaction Patterns for Museums or Guided Tours. Yu Liu, Ulrike Spierling, Linda Rau, Ralf Dörner. Intelligent Technologies for Interactive Entertainment, Bd. 377, Springer International Publishing, S. 229-242, 2021.
  • Remote Emergency Teaching and Virtual Reality Education: A Case-Study Using VR Nuggets in Non-VR Courses. Horst, R., Naraghi-Taghi-Off, R., Rau, L., & Dörner, R. (DELFI Workshops 2021).
  • Design Patterns and Author Roles for Pattern-Based Educational Virtual Reality Experiences. Horst, R., Ramtin Naraghi-Taghi-Off, Linda Rau, Ralf Dörner (Proceedings of the 13th Workshop Virtual and Augmented Reality of the GI Group VR/AR, 2021).
  • MOBA Coach: Exploring and Analyzing Multiplayer Online Battle Arena Data. Horst, R., Lanvers, M., Kacsoh, L. V., & Dörner, R. (International Symposium on Visual Computing (pp. 197-209). Springer, Cham, 2021).
  • A Nugget-Based Concept for Creating Augmented Reality. Rau, L., Horst, R., Liu, Y., & Dörner, R. (IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pp. 212-217, 2021).
  • CS: Show–An Interactive Visual Analysis Tool for First-Person Shooter eSports Match Data. Horst, R., Zander, S. M., & Dörner, R. (International Conference on Entertainment Computing (pp. 15-27), 2021).

2020

  • Span-based Joint Entity and Relation Extraction with Transformer Pre-training (Paper | Code) Markus Eberts, Adrian Ulges; ECAI'20; Jun 2020.
  • Variable-Radius Offset Surface Approximation on the GPU Ann-Christin Wörl, Elmar Schömer Ulrich Schwanecke; International Conference on Computer Graphics, Visualization and Computer Vision 2020.
  • Chebyshev's Method on Projective Fluids Alex Sommer, Ulrich Schwanecke, Elmar Schömer; International Conference on Computer Graphics, Visualization and Computer Vision 2020.
  • ManyEnt: A Dataset for Few-shot Entity Classification Markus Eberts, Kevin Pech, Adrian Ulges; COLING'20; Dec 2020.
  • Relation Specific Transformations for Open World Knowledge Graph Completion Haseeb Shah, Johannes Villmow, Adrian Ulges; TextGraphs Workshop 14 Workshop @ COLING'20; Dec 2020.
  • Neural Entity Linking on Technical Service Tickets. Nadja Kurz, Felix Hamann, Adrian Ulges; SDS'20; Jul 2020.
  • Business Process Transformation in Air Cargo Logistics Benjamin Bierwirth, Robert, Brylka, Ulrich Schwanecke; Conference on "Global Challenges of Digital Transformation of Markets-2020" (GDTM2020).
  • EAVE: Emotional Aerial Vehicle Evaluator Marc Lieser, Ulrich Schwanecke, Jörg Berdux; SENSYBLE Workshop @ INFORMATIK 2020.
  • Camera based Barcode Localization and Decoding in Real-World Applications Robert Brylka, Ulrich Schwanecke, Benjamin Bierwirth; 2020 International Conference on Omni-layer Intelligent Systems (COINS'20).
  • Bidirectional Transformer Language Models for Smart Autocompletion of Source Code. Felix Binder, Johannes Villmow, Adrian Ulges; SENSYBLE Workshop @ INFORMATIK 2020.
  • Citcom - Citation Recommendation Melina Meyer, Jenny Frey, Tamino Laub, Marco Wrzalik and Dirk Krechel; SENSYBLE Workshop @ INFORMATIK 2020.
  • HSRM-LAVIS at TREC 2020 Deep Learning Track: Neural First-stage Ranking Complementing Term-based Retrieval Marco Wrzalik; TREC-Workshop; Nov 2020.
  • Virtuelle und Erweiterte Realität. Tagungsband 16. Workshop der GI-Fachgruppe VR/AR. Paul Grimm, Yvonne Jong, Ralf Dörner, Christian Geiger (Hrsg.).
  • Semantic Code Search with Neural Bag-of-Words and Graph Convolutional Networks. Anna Abad Sieper, Omar Amarkhel, Savina Diez and Dominic Petrak; SKILL Student Conference @ INFORMATIK 2020 (best paper award).
  • Presenters in Virtual Reality in Slideshow Presentations. Robin Horst, Linda Rau, Lars Dieter, Manuel Feller, Jonas Gaida, Andreas Leipe, Julian Eversheim, Julia Wirth, Jörn Bachmeier, Julius Müller, Maik Melcher, Ralf Dörner SENSYBLE Workshop @ INFORMATIK 2020.
  • Integration of Game Engine Based Mobile Augmented Reality Into a Learning Management System for Online Continuing Medical Education Robin Horst, Dennis Fenchel, Reimond Retz, Linda Rau, Wilhelm Retz, Ralf Dörner SENSYBLE Workshop @ INFORMATIK 2020.
  • A Tangible Object for General Purposes in Mobile Augmented Reality Applications Linda Rau, Robin Horst, Yu Liu, Ralf Dörner, Ulrike Spierling SENSYBLE Workshop @ INFORMATIK 2020.
  • Interface Techniques for Tangible Augmented Reality in a Mobile Device Setup for Magic Lens Experiences Dagny C. Döring, Robin Horst, Linda Rau, Ralf Dörner GI VR/AR Workshop 2020
  • The Shared View Paradigm in Asymmetric Virtual Reality Setups Robin Horst, Fabio Klonowski, Linda Rau, Ralf Dörner i-com - Journal of Interactive Media
  • Bite-Sized Virtual Reality Learning Applications: A Pattern-Based Immersive Authoring Environment Robin Horst, Ramtin Naraghi-Taghi-Off, Linda Rau, Ralf Dörner J.UCS - Journal of Universal Computer Science

2019

  • An Open-World Extension to Knowledge Graph Completion Models (Paper | Code) Haseeb Shah, Johannes Villmow, Adrian Ulges, Ulrich Schwanecke, Faisal Shafait; AAAI'19, Jan 2019
  • A Method for Automatic Forensic Facial Reconstruction based on Dense Statistics of Soft Tissue Thickness Thomas Giezen, Robert Brylka, Jascha Aschenbach, Katja zum Hebel, Elmar Schömer, Mario Bortsch, Ulrich Schwanecke, Ralf Schulze. PLOSONE 2019
  • Projection-based Improvement of 3D Reconstructions from Motion-impaired Dental Cone-beam CT Data Stefan Niebler, Elmar Schömer, Henning Tjaden, Ulrich Schwanecke, Ralf Schulze. Medical Physics, 2019
  • Balanced Word Clusters for Interpretable Document Representation Marco Wrzalik, Dirk Krechel. ICDAR Workshops (ICDARW)'19
  • Document Distance Metric Learning in an Interactive Exploration Process Marco Wrzalik. SIGIR'19
  • Hamming Sentence Embeddings for Information Retrieval (Paper | Code) Felix Hamann, Nadja Kurz, Adrian Ulges; arXiv:1808.07334; Aug 2019
  • IST - Style Transfer with Instance Segmentation Fabian Stahl, Melina Meyer, Ulrich Schwanecke. 11th Int'l Symposium on Image and Signal Processing (ISPA).
  • Automatic Fish Detection in Underwater Videos by a Deep Neural Network Based Hybrid Motion Learning System Ahmad Salman, Shoaib Ahmad Siddiqui, Faisal Shafait, Ajmal Mian, Mark R. Shortis, Khawar Khurshid, Adrian Ulges, Ulrich Schwanecke. ICES Journal of Marine Science
  • SmartAirCargoTrailer - Autonomous Short Distance Transports in Air Cargo Benjamin Bierwirth, Ulrich Schwanecke, Thomas Gietzen, Robert Brylka, Daniel Andrés Lopez. Hamburg International Conference of Logistics
  • Seq2SQL -Evaluating Different Deep Learning Architectures Using Word Embeddings Kevin Stowers, Dirk Krechel. MLDM'19
  • Mining Virtual Reality Nuggets: A Pattern-Based Approach for Creating Virtual Reality Content Based on Microlearning Methodology Robin Horst, Ralf Dörner. IEEE TALE'19.
  • Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering Thorsten Roth, Martin Weier, Pablo Bauszat, André Hinkenjann and Yongmin Li, (CGVC 2019)
  • Accelerating force-directed graph drawing with RT cores Stefan Zellmann, Martin Weier and Ingo Wald, IEEE Visualization Conference (IEEE VIS 2020)
  • Perception-driven rendering: techniques for the efficient visualization of 3D scenes including view-and gaze-contingent approaches Martin Weier, Universität des Saarlandes 2019 (PhD thesis)
  • A 360 Video Virtual Reality Room Demonstration Robin Horst, Savina Diez, and Ralf Dörner. International Symposium on Visual Computing '19 (Springer).
  • Highlighting Techniques for 360°Video Virtual Reality and Their Immersive Authoring Robin Horst, Savina Diez, and Ralf Dörner. International Symposium on Visual Computing '19 (Springer).
  • FunPlogs – A Serious Puzzle Mini-game for Learning Fundamental Programming Principles Using Visual Scripting Robin Horst, Ramtin Naraghi-Taghi-Off, Savina Diez, Tobias Uhmann, Arne Müller, and Ralf Dörner. International Symposium on Visual Computing '19 (Springer).
  • Integration of Bite-Sized Virtual Reality Applications into Pattern-Based Knowledge Demonstration Robin Horst and Ralf Dörner. 16th Workshop Virtual and Augmented Reality of the GI Group VR/AR. Gesellschaft für Informatik, 137–148.
  • Virtual RealityCallouts - Demonstrating Knowledge With Spatial-Related Textual Information Robin Horst, Anika Degreif, Marvin Mathy, and Ralf Dörner. Computer Graphics and Visual Computing (CGVC), https://doi.org/10.2312/cgvc.20191252
  • Avatar2Avatar: Augmenting the Mutual Visual Communication between Co-located Real and Virtual Environments Robin Horst, Sebastian Alberternst., Jan Sutter, Philipp Slusallek, Uwe Kloos and Ralf Dörner. 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. https://doi.org/10.5220/0007311800890096
  • A Video-texture based Approach for Realistic Avatars of Co-located Users in Immersive Virtual Environments using Low-cost Hardware. Robin Horst, Sebastian Alberternst., Jan Sutter, Philipp Slusallek, Uwe Kloos and Ralf Dörner. 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. https://doi.org/10.5220/0007311602090216
  • Virtual Reality Forge: Pattern-Oriented Authoring of Virtual Reality Nuggets. Robin Horst, Ralf Dörner; VRST '19.
  • Virtual und Augmented Reality, (VR/AR), 2.te überarbeitete und erweiterte Auflage. Springer Verlag, Heidelberg. Ralf Dörner, Wolfgang Broll, Paul Grimm, Bernhard Jung (Hrsg.).
  • App Cost Estimation: Evaluating Agile Environments. Ahmed Shams, Stephan Böhm, Peter Winzer, Ralf Dörner. CBI'19.

2018

  • A method for automatic forensic facial reconstruction based on dense statistics of soft tissue thickness Gietzen, T.; Brylka, R.; Aschenbach, J.; zum Hebel, K.; Schömer, E.; Botsch, M.; Schwanecke, U, Schulze, R., arXiv:1808.07334, 2018, to appear in PLOSONE
  • A Multilinear Model for Bidirectional Craniofacial Reconstruction Aschenbach, J.; Brylka, R.; Gietzen, T.; zum Hebel, K.; Schömer, E.; Schulze, R.; Botsch, M.; Schwanecke, U.; Proceedings of Eurographics Workshop on Visual Computing for Biology and Medicine, 2018
  • A Gauss-Newton Approach to Real-Time Monocular Multiple Object Tracking Tjaden, H.; Schwanecke, U.; Schömer, E.; Cremers, D.;
  • Statistical bone model from CT-data: basis for modelling defect implants Schulze, R.; Gietzen, T.; Brylka, R.; zum Hebel, K.; Schoemer, E.; Schwanecke, U.; Poster at the 3rd International Conference on 3D Printing in Medicine, Mainz; 2018
  • Foveated depth-of-field filtering in head-mounted displays Weier, M.; Roth, T.; Hinkenjann, A.; Slusallek, P., ACM Transactions on Applied Perception (TAP 2018)
  • Predicting the gaze depth in head-mounted displays using multiple feature regression Weier, M.; Roth, T.; Hinkenjann, A.; Slusallek, P., Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, (ACM ETRA 2018)
  • Presenting visual stimuli in ultra-high temporal resolution with gaming monitors Poth, C.; Foerster, R.; Behler, C.; Schwanecke, U.; Schneider, W.; Botsch, M.; In: Schütz AC, Schubö A, Endres D, Lachnit H, eds. Abstracts of the 60th Conference of Experimental Psychologists. Lengerich: Pabst Science Publishers; 2018
  • Ultra-high temporal resolution of visual presentation using gaming monitors and G-Sync Poth, C.; Foerster, R.; Behler, C.; Schwanecke, U.; Schneider, W.; Botsch, M.; Behavior Research Methods 50(1), 2018, 26-38
  • Segmenting Teeth from Volumetric CT Data with a Hierarchical CNN-based Approach Philipp Macho, Nadja Kurz, Adrian Ulges, Robert Bylka, Thomas Gietzen, Ulrich Schwanecke. Computer Graphics and Visual Computing (CGVC) 2018, Swansea/UK, Sep 2018
  • Interaktive Lehrvideos mit AMIGO Markus Eberts, Adrian Ulges. 16. E-Learning-Fachtagung Informatik 2018 (DeLFI), Frankfurt, Sep 2018
  • Automatic Keyphrase Extraction Using Recurrent Neural Networks Johannes Villmow Marco Wrzalik, Dirk Krechel; 14th MLDM 2018: New York, NY, USA
  • Opportunities for Virtual and Mixed Reality Knowledge Demonstration Robin Horst and Ralf Dörner. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
  • VR-Guide: A Specic User Role for Asymmetric Virtual Reality Setups in Distributed Virtual Reality Applications Marc Peter, Robin Horst, and Ralf Dörner. 15th Workshop Virtual and Augmented Reality of the GI GroupVR/AR. Gesellschaft für Informatik, 83–94.

2017

  • Real-Time Monocular Pose Estimation of 3D Objects using Temporally Consistent Local Color Histograms Tjaden, H.; Schwanecke, U.; Schömer, E.; ICCV, 2017, 124-132
  • A Low-Cost Mobile Infrastructure for Compact Aerial Robots Under Supervision Lieser, M.; Tjaden, H.; Brylka, R.; Löffler, R.; Schwanecke, U.; ECMR 2017 - The European Conference on Mobile Robotics, Sept 2017
  • RaTrace: simple and efficient abstractions for BVH ray traversal algorithms Pérard-Gayot, A.; Weier, M.; Membarth, R.; Slusallek, P.; Leißa, R.; Hack, S., Proceedings of the 16th ACM SIG-PLAN International Conference on Generative Programming: Concepts and Experiences, (ACM SIG-PLAN 2017)
  • A quality-centered analysis of eye tracking data in foveated rendering Roth, T.; Weier, M.; Hinkenjann, A.; Li, Y.; Slusallek, P., Journal of eye movement research 2017
  • Perception-driven accelerated rendering Weier, M.; Stengel, M.; Roth, T.; Didyk, P.; Eisemann, E.; Eisemann, M.; Grogorick, S.; Hinkenjann, A.; Kruijff, E.; Magnor, M.; Myszkowski, K.; Slusallek, P., Computer Graphics Forum. (Eurographics 2017)
  • Containerized Distributed Rendering for Interactive Environments Gerdau, B. J.; Weier, M. and Hinkenjann, A., Virtual Reality and Augmented Reality: 14th EuroVR International Conference, (EuroVR 2017)
  • A Dense Statistical Model of Facial Soft Tissue Thickness Gietzen, T.; Brylka, R.; Schwanecke, U.; Schömer, E.; SENSYBLE 2017 Workshop @ INFORMATIK 2017, 891-898
  • VCIT - Visual Corrected Inertial Tracking Andrés Lopez, D.; Diensberg, B.; Schömer, E.; Schwanecke, U.; SENSYBLE 2017 Workshop @ INFORMATIK 2017, 899-906
  • Cross-modal Image-Graphics Retrieval by Neural Transfer Learning Junkert, F.; Eberts, M.; Ulges, A.; Schwanecke, U.; Proceedings of the 2017 ACM International Conference on Multimodal Retrieval, ICMR '17, 330-337
  • Stand der Technik bei Mensch-Maschine-Interfaces Schwanecke, U.; talk at LEARNTEC 2017
  • Tagungsband Virtuelle und Erweiterte Realität 14. Workshop der GI-Fachgruppe VR/AR. Dörner, Ralf; Kruse, Rolf; Mohler, Betty; Weller, Rene (Hrsg.), Berichte aus der Informatik, Shaker Verlag, Aachen, 2017
  • Forschung an Hochschulen für Angewandte Wissenschaften – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Schmitten, 2017
  • Eröffnungsrede zum Gründungsevent „Smarte Systeme für Mensch und Technik“ Dörner, Ralf, Wiesbaden, 2017
  • Workshop SENSYBLE – Smart Systems For Better Living Environments Dörner, Ralf; Brinkschulte, Uwe; Thoss, Marcus; Ulges, Adrian In: Eibl, M., Gaedke, M. (Hrsg.), INFORMATIK 2017. Gesellschaft für Informatik, Bonn, 2017
  • Smart Assistive User Interfaces in Private Living Environments Dörner, Ralf In: Eibl, M., Gaedke, M. (Hrsg.), INFORMATIK 2017. Gesellschaft für Informatik, Bonn, S. 923-930, 2017
  • Cross-modal Image-Graphics Retrieval by Neural Transfer Learning Fabian Junkert, Markus Eberts, Adrian Ulges, Ulrich Schwanecke.ICMR 2017, Bukarest, Jun 2017
  • Deep Convolutional Neural Networks for Pose Estimation inImage-Graphics Search Markus Eberts, Adrian Ulges.SENSYBLE-Workshop 2017, Chemnitz / Germany, Sep 2017
  • Deep Human Action Recognition Using Optical Flow and Convolutional Neural Networks Marco Wrzalik, Dirk Krechel. 16th IEEE International Conference on Machine Learning and Applications, ICMLA 2017, Cancun, Mexico

2016

  • Real-Time Monocular Segmentation and Pose Tracking of Multiple Objects Tjaden, H.; Schwanecke, U., Schömer, E.; ECCV (4), 2016, 423-438
  • IMIC - Multi-user Interaction with MultICopters Schwanecke, U.; Gutheil, A.; CeBIT, 2016
  • OLIVE: Simulation within Human-Centric Lighting Environments Jato, O.; Weier, M.; Maiero, J.; Scherfgen, D.; Roth, T.; Frericks, P.; Stefani, O.; Bues, M.; Hinkenjann, A.; Kruijff, E., 13. Workshop der GI-Fachgruppe VR/AR, 2016
  • An analysis of eye-tracking data in foveated ray tracing Roth, T.; Weier, M.; Hinkenjann, A.; Li, Y.; Slusallek, P., IEEE second workshop on eye tracking and visualization (ETVIS 2016)
  • Foveated real-time ray tracing for head-mounted displays Roth, T.; Weier, M.; Hinkenjann, A.; Kruijff, E.; Pérard-Gayot, A.; Li, Y.; Slusallek, P., Computer Graphics Forum, (ACM Pacific Graphics 2016)
  • FLYPER - the FLYing PERiscop Schwanecke, U.; Andrés López, D; Weißer, B.; CeBIT, 2016
  • Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283 Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina (Hrsg.), Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers, Lecture Notes in Computer Science - Tutorial Series, Springer, Cham, 2016
  • Introduction tot he GI-Dagstuhl Book on Entertainment Computing and Serious Games Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael in: Ralf Dörner et al. (Hrsg.): Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers, Springer, Cham, 2016
  • Affective Computing in Games Guthier, Benjamin; Dörner, Ralf; Martinez, Hector P. in: Ralf Dörner et al. (Hrsg.): Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers, Springer, Cham, 2016
  • Virtual und Augmented Reality (VR/AR) – Auf dem Weg von der Nische zum Massenmarkt Informatik Spektrum. Dörner, Ralf; Broll, Wolfgang; Grimm, Paul; Jung, Bernhard, Vol. 39, Issue 1, pp. 30-37, 2016
  • Authoring Processes and Tools in Serious Games Mehm, Florian; Dörner, Ralf; Masuch, Maic in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Contributing Disciplines in Serious Games Dörner, Ralf; Martin-Niedecken Anna Lisa; Kocher, Mela; Baranowski, Tom; Kickmeier-Rust, Michael; Göbel, Stefan; Wiemeyer, Josef; Gebelein, Paul in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Introduction to Serious Games Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Highlighting Techniques for Real Entities in Augmented Reality Proceedings of GRAPP 2016 – 11th Intl. Conf. on Computer Graphics Theory and Applications. Fuchs, Sebastian; Sigel, Mario; Dörner, Ralf, Scitepress, Rome, 2016
  • Forschung an Hochschulen für Angewandte Wissenschaften – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Schmitten, 2016
  • Serious Games – Foundations Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.), Concepts and Practice. Springer Heidelberg, 2016
  • Virtual Reality und Augmented Reality – Chancen Dörner, Ralf, Herausforderungen, Perspektiven. Eingeladener Vortrag im Accso Workshop Mensch-Maschine-Interaktion, Phantasialand, Brühl, 2016
  • Erstellung von interaktiven 2D und 3D Visualisierungen – Herausforderungen und Lösungsansätze Eingeladener Vortrag Ringvorlesung Uni Magdeburg. Dörner, Ralf, 2016
  • Introduction to Serious Games Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Contributing Disciplines in Serious Games Dörner, Ralf; Martin-Niedecken Anna Lisa; Kocher, Mela; Baranowski, Tom; Kickmeier-Rust, Michael; Göbel, Stefan; Wiemeyer, Josef; Gebelein, Paul in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Authoring Processes and Tools in Serious Games Mehm, Florian; Dörner, Ralf; Masuch, Maic in: Dörner, Ralf; Göbel, Stefan; Effelsberg, Wolfgang; Wiemeyer, Josef (Hrsg.): Serious Games – Foundations, Concepts and Practice. Springer Heidelberg, 2016
  • Trending Topic Aggregation by News-based Context Modeling Sebastian Fuchs, Damian Borth, Adrian Ulges.KI 2016, Sep 2016

2015

  • AMIGO – Automatic Indexing of Lecture Footage Eberts, M.; Ulges, A.; Schwanecke, U.; 6th International Workshop on Camera Based Document Analysis and Recognition (CBDAR 2015), 2015, 1206-1210
  • Guided high-quality rendering Roth, T.; Weier, M.; Maiero, J.; Hinkenjann, A.; Li, Y., Advances in Visual Computing: 11th International Symposium (ISVC 2015)
  • A unified tri-angle/voxel structure for GPUs and its applications Weier, M.; Hinkenjann, A.; Slusallek, WSCG 2015
  • VEDUS - Virtuelle editierbare 3D-Stadtmodelle Schwanecke, U.; Rathemacher, C.; Hessen-IT News, 2015
  • Icarus - Infrastructure for compact aerial robots under supervision Schwanecke, U.; Lieser, M.; Tjaden, H.; Brylka, R.; CeBIT, 2015
  • High-Speed and Robust Monocular Tracking Tjaden, H.; Schwanecke, U.; Stein, F. A.; Schömer; E; Proceedings of the 10th International Conference on Computer Vision Theory and Applications (VISIGRAPP), 2015, 462-471
  • Automated detection of patient movement during a CBCT scan based on the projection data Schulze, R.; Michel, M. G.; Schwanecke, U.; Oral Surgery, Oral Medicine, Oral Pathology, Oral Radiology, 2015, 468-472 [Best Paper]
  • Post-Wimp User Interfaces Eingeladener Vortrag IBM Research Lab. Dörner, Ralf, Dublin, 2015
  • Forschung an Hochschulen für Angewandte Wissenschaften – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Schmitten, 2015
  • Forschung an Fachhochschulen – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Arnoldshain, 2015

2014

  • ANTSAC: A Generic RANSAC Variant using Principles of Ant Colony Algorithms Otte, S.; Schwanecke, U.; Zell, A.; 22nd International Conference on Pattern Recognition (ICPR), 2014, 3558-3563
  • Automatische Erzeugung von FEM-Mittelflächen aus CAD-Daten Backes, A.; Glockner, C.; Schwanecke, U.; ATZ, 2-2014
  • Interaktionen in Virtuellen Welten Dörner, Ralf; Geiger, Christian; Oppermann, Leif; Paelke, Volker in: Dörner, Ralf; Broll, Wolfgang; Grimm, Paul; Jung, Bernhard (Hrsg.): Virtual Reality und Augmented Reality (VR / AR). Informatik Spektrum, 9 / 2014, Springer Heidelberg, 2014
  • Enhancing Rendering Performance with View-Direction-Based Rendering Techniques for Large, High Resolution Multi-Display-Systems Weier, M.; Maiero, J.; Roth, T.; Hinkenjann, A.; Slusallek, P., Proceedings of the GI VR/AR 2014
  • Lazy details for large high-resolution displays Weier, M., Maiero, J.; Roth, T.; Hinkenjann A., Slusallek, P., SIGGRAPH Asia 2014 Posters
  • Fallbeispiele für VR / AR Dörner, Ralf et al. in: Dörner, Ralf; Broll, Wolfgang; Grimm, Paul; Jung, Bernhard (Hrsg.): Virtual Reality und Augmented Reality (VR / AR). Informatik Spektrum, 9 / 2014, Springer Heidelberg, 2014
  • Mathematische Grundlagen von VR/AR Dörner, Ralf in: Dörner, Ralf; Broll, Wolfgang; Grimm, Paul; Jung, Bernhard (Hrsg.): Virtual Reality und Augmented Reality (VR / AR). Informatik Spektrum, 9 / 2014, Springer Heidelberg, 2014
  • kARbon: a collaborative MR web application for communication support in construction scenarios In Proceedings of the companion publication of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW Companion '14). ACM. Etzold, Jonas; Grimm, Paul; Schweitzer, Jörg; Dörner, Ralf, New York, NY, USA, S. 9-12, 2014
  • Virtual Reality und Augmented Reality (VR / AR) Informatik Spektrum. Dörner, Ralf; Broll, Wolgang; Grimm, Paul; Jung, Bernhard, 9 / 2014, Springer Heidelberg, 2014
  • Serious Games – Computerspiele für mehr als nur Unterhaltung iX Developer 1/2015. Göbel, Stefan; Dörner, Ralf; Wendel, Viktor; Hardy, Sandro, S. 38 – 42, Heise Verlag, Hannover, 2014
  • Serious Games Development as a Vehicle for Teaching Entertainment Technology and Interdisciplinary Teamwork: Perspectives and Pitfalls Dörner, Ralf; Spierling, Ulrike In: Proceedings of ACM Intl. Workshop on Serious Games / ACM Multimedia, S. 3 – 8, ACM, New York
  • A 3D Metaphor for Authoring Realtime Interactive Systems Supporting Different Author Roles Proc. of 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems. Dörner, Ralf; Frechenhäuser, Sven; Berdux, Jörg; Gerken, Katharina, SEARIS 2014, Minneapolis, MN, USA, March 30, 2014
  • Spielend im Museum durch die Stadt – Location-Based Services und Serious Games als innovative Vermittlungsansätze für Museen Vortrag Mai-Tagung – Museums and the Internet. Kling, Burkhard; Spierling, Ulrike; Dörner, Ralf, Völklingen, 2014
  • Natürlich Digital – Virtuelles im Trend iX – Magazin für Informationstechnik. Dörner, Ralf, 9/2014, S. 10-13, Heise Verlag, Hannover , 2014
  • Computergraphik : Mittler zwischen Mensch und Maschine eingeladener Vortrag Symposium Computer Graphik – animiert. Dörner, Ralf, simuliert, verwoben. Goethe Universität, Frankfurt am Main, 8. Mai 2014
  • Forschung an Fachhochschulen – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Steinbach/Taunus, 2014
  • Virtual und Augmented Reality (VR/AR) – Grundlagen und Methoden der Virtuellen Realität und Augmentierten Realität Springer Verlag. Dörner, Ralf; Broll, Wolfgang; Grimm, Paul; Jung, Bernhard, Heidelberg, 2014
  • Investigating Long Short-Term Memory Networks for Various Pattern Recognition Problems Sebastian Otte, Marcus Liwicki, Dirk Krechel. 10th International Conference, MLDM 2014, St. Petersburg, Russia, 2014

2013

  • UTIL: Complex, Post-WIMP Human Computer Interaction with Complex Event Processing Methods Lehmann, S.; Dörner, R.; Schwanecke, U.; Haubner, N.; Luderschmidt, J.; In 10. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR (Aachen, 2013), M. E. Latoschik and O. Staadt, Eds., Shaker Verlag, 109-120
  • Combining Tangible and Above the Surface Interaction Höfler, S.; Müller, A.; Luderschmidt, J.; Haubner, N.; Dörner, R.; Schwanecke, U.; In 10. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR (Aachen, 2013), M. E. Latoschik and O. Staadt, Eds., Shaker Verlag, 27-36
  • Generating and rendering large scale tiled plant populations Weier, M.; Hinkenjann, A.; Demme, G.; Slusallek, P., Journal of Virtual Reality and Broadcasting (JVRB 2013)
  • Detecting interaction above digital tabletops using a single depth camera Haubner, N.; Schwanecke, U.; Dörner, R.; Lehmann, S.; Luderschmidt, J.; Machine Vision and Applications, 2013, 1-13
  • Vom Kühlergrill zum Fußgängerschutz - Vereinfachung komplexer Bauteile Glockner, C.; Wenzel, M.; Schwanecke, U.; Heil, U.; Campos, F.; Hannover Messe 2013
  • TV-Regularization in Digital Breast Tomosynthesis: Regularization Parameters & Small Structures Segmentation Heil, U.; Fränkel, S.; Wunder, K.; Groß, D.; Schulze, R.; Schwanecke, U.; Düber, C.; Schömer, E.; Weinheimer, O.; Fully 3D, 2013, 485-488
  • Total variation regularization in digital breast tomosynthesis Fränkel, S.; Wunder, K.; Heil, U.; Groß, D.; Schulze, R.; Schwanecke, U.; Düber, C.; Schömer, E.; Weinheimer, O.; In "Bildverarbeitung für die Medizin", 2013, 356-361
  • Content Analysis meets Viewers: Linking Concept Detection with Demographics on YouTube Adrian Ulges, Damian Borth, Markus Koch.International Journal of Multimedia Information Retrieval, 2013 (on-line)
  • Content Creation and Authoring Challenges for Virtual Environments: from User Interfaces to Autonomous Virtual Characters In G. Brunett. Dörner, Ralf; Kallmann, Marcelo; Huang, Yazhou, S. Coquillard, R. van Liere, G. Welche (Hrsg.): Virtual Realities – Dagstuhl Seminar 2013, Springer, Heidelberg (to appear)
  • Authoring VR in the Post-WIMP Age: Challenges, Approaches, Solutions Dörner, Ralf in: G. Brunett, S. Coquillart, R. van Liere, G.F. Welch: Virtual Realities (Dagstuhl Seminar 13241), Volume 3, Issue 6, S. 43f, 2013
  • kARbon : A collaborative Web AR application for communication support in construction scenarios Proceedings of the IEEE ISMAR 2013 Workshop on Collaboration in Merging Realities (CiMeR). Etzold, Jonas; Grimm, Paul; Schweitzer, Jörg; Dörner, Ralf, Adelaide, Australia, 2013
  • UTIL: Com- plex Lehmann, Simon; Dörner, Ralf; Schwanecke, Ulrich; Haubner, Nadia; Luderschmidt, Johannes, Post-WIMP Human Computer Interaction with Complex Event Processing Methods. In 10. Workshop ”Virtuelle und Erweiterte Realität” der GI-Fachgruppe VR/AR (Aachen, 2013), M. E. Latoschik and O. Staadt, Eds., Shaker Verlag, S. 109–120, 2013
  • EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface Applications In Human-Computer Interaction. Luderschmidt, Johannes; Haubner, Nadia; Lehmann, Simon; Dörner, Ralf, Part I, HCII 2013, M. Kurosu, Ed., Springer Verlag, S. 381–390, 2013
  • Combining Tangible and Above the Surface Interaction In 10. Workshop ”Virtuelle und Erweiterte Realität” der GI-Fachgruppe VR/AR (Aachen. Höfler, Simon; Müller, Alexander; Luderschmidt, Johannes; Haubner, Nadia; Dörner, Ralf, Schwanecke, Ulrich, 2013), M. E. Latoschik and O. Staadt, Eds., Shaker Verlag, S. 27–36, 2013
  • kArbon: webbasierte AR-Werkzeuge für die kollaborative Bauorganisation Tagungsband 11. Paderborner Workshop Augmented und Virtual Reality in der Produktenstehung. Dörner, Ralf; Schweitzer, Jörg; Grimm, Paul; Etzold, Jonas, Heinz-Nixdorf-Institut, HNI-Verlagsschriftreihe 311, Paderborn, 2013
  • Authoring Support for Post-WIMP Applications Human-Computer Interaction - INTERACT 2013. Gerken, Katharina; Frechenhäuser, Sven; Dörner, Ralf; Luderschmidt, Johannes, Lecture Notes in Computer Science Vol. 8119, S. 744-761, 2013
  • Capturing On Site Laser Annotations with Smartphones to Document Construction Work Proceedings of the 26th ACM Symposium on User Interface Software and Technology (UIST 2013). Schweitzer, Jörg; Dörner, Ralf, ACM Press, New York, 2013
  • kARbon – Kollaborative AR-Werkzeuge für die Bauorganisation CeBIT 2013 - 27th Annual Trade Show for Information and Telecommunications Technology. Dörner, Ralf; Schweitzer, Jörg, Hannover, 2013
  • Augmented Reality in der Bauindustrie CeBIT 2013 Lab-Talk. Grimm, Paul; Dörner, Ralf; Schweitzer, Jörg; Etzold, Jonas, Hannover, 2013
  • Authoring VR in the Post-WIMP-Age: Challenges Dörner, Ralf, Approaches, Solutions. Dagstuhl Seminar 13241 - Virtual Realities, Leibniz-Zentrum für Informatik, Dagstuhl, 2013
  • Forschung an Fachhochschulen – die Perspektive der Begutachtung Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Eppenhain, 2013
  • Post-WIMP User Interfaces for Non-Stationary Workplaces eingeladener Vortrag. Dörner, Ralf, Max-Planck-Institut für biologische Kybernetik, Tübingen, 2013
  • Detecting interaction above digital tabletops using a single depth camera Intl. Journal of Machine Vision and Applications. Haubner, Nadia; Schwanecke, Ulrich; Dörner, Ralf; Lehmann, Simon; Luderschmidt, Johannes, dx.doi.org/10.1007/s00138-013-0538-5, S. 1 – 13, Springer, Berlin, 2013
  • JANNLab Neural Network Framework for Java Sebastian Otte, Dirk Krechel, Marcus Liwicki; 9th International Conference, MLDM 2013, New York, USA, July 2013

2012

  • Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space Huppmann, D.; Luderschmidt, J.; Haubner, N.; Lehmann, S.; Dörner, R.; Schwanecke, U.; In 9. Workshop "Virtuelle und Erweiterte Realität" der GI-Fachgruppe VR/AR (Aachen, 2012), C. Geiger, J. Herder, and T. Vierjahn, Eds., Shaker Verlag, 37-48
  • Auto Calibration of a Cone-Beam-CT Groß;, D.; Heil, U.; Schulze, R.; Schömer, E.; Schwanecke, U.; Medical Physics, 39(10), 2012, 5959-5970
  • Towards Fully Automated Dental Based Forensic Identification Drainischnikow, E.; Schömer, E.; Schulze, R.; Schwanecke, U.; Brüllmann, DD.; Poster at XIIIth European Congress Of Dentomaxillofacial Radiology,13th-16th June 2012, Leipzig
  • A contact-free volumetric measurement of facial volume after third molar osteotomy: Proof of concept Brüllmann, DD.; Juerchott, L. M.; John, C.; Templer, C.; Schwanecke, U.; Schulze, R. K.; Oral Surgery, Oral Medicine, Oral Pathology, Oral Radiology, August, 2012
  • An optimized video system for Augmented Reality in Endodontics: A feasibility study Brüllmann, DD.; Tjaden, H.; Schwanecke, U.; Barth, P.; Clinical Oral Investigation (31 March 2012), 1-8
  • Towards Integration of User Interaction and Context Event Processing in Intelligent Living Environments Lehmann, S.; Schäfer, J.; Dörner, R.; Schwanecke, U.; ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architectures of Computing Systems, 2012, 111-122
  • Towards a top-view detection of body parts in an interactive tabletop environment Haubner, N.; Schwanecke, U.; Dörner, R.; Lehmann, S.; Luderschmidt, J.; ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architectures of Computing Systems, 2012, 135-146
  • Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces Schmitt, S.; Luderschmidt, J.; Haubner, N.; Lehmann, S.; Dörner, R.; Schwanecke, U.; ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architectures of Computing Systems, 2012, 87-98
  • Blind Image Deconvolution of Linear Motion Blur Brusius, F.; Schwanecke, U.; Barth, P.; in: G. Csurka et al. (Eds.): VISIGRAPP 2011, CCIS 274, Springer, Heidelberg (2012), 105-119
  • Linking Visual Concept Detection with Viewer Demographics Adrian Ulges, Markus Koch, Damian Borth.ACM Int. Conf. on Multimedia Retrieval (ICMR) 2012 (best paper award) (pdf)
  • Dynamic Vocabularies for Web-based Concept Detection by Trend Discovery Damian Borth, Adrian Ulges, Thomas Breuel.ACM Multimedia 2012
  • Pornography Detection in Video Benefits (a lot) from a Multi-modal Approach Adrian Ulges, Christian Schulze, Damian Borth, Armin Stahl.ACM Int. Workshop on Audio and Multimedia Methods for Large-scale Video Analysis 2012
  • Automatic Image and Video Understanding for Investigations of Child Sexual Abuse Adrian Ulges, Christian Schulze, Armin Stahl.European Academy of Forensic Science Conference (EAFS) 2012 (pdf)
  • Kollaborative Gesten für Tabletop-User-Interfaces Hofmann, Tim; Luderschmidt, Johannes; Dörner, Ralf In: Reiterer, H. u. Deussen, O. (Hrsg.), Mensch und Computer 2012, Workshop-Band. Oldenbourg Verlag, München, S. 455-460
  • kARbon: eine Web-basierte AR-Anwendung für die Kommunikationsunterstützung in der Bauindustrie Dörner, Ralf; Etzold, Jonas; Grimm, Paul; Schweitzer, Jörg, to appear in Proceedings of the 9th GI Workshop Virtual and Augmented Reality VRAR 2012, Düsseldorf, 2012
  • Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space Huppmann, Dominik; Luderschmidt, Johannes; Haubner, Nadia; Lehmann, Simon; Dörner, Ralf; Schwanecke, Ulrich, Proceedings of the 9th GI Workshop Virtual and Augmented Reality VRAR 2012, S. 37-48, Düsseldorf, 2012
  • Vispol: An Interactive Tabletop Graph Visualization for the Police Luderschmidt, Johannes; Dörner, Ralf; Seyer, Melanie; Frieß, Frederic; Heimann, Rudi, Proceedings of Mensch und Computer 2012, S. 63-72, Konstanz, 2012
  • Replicating Interactive Surfaces Using Distortion Techniques Proceedings of Mensch und Computer 2012. Lee, Jooyoung; Dörner, Ralf; Luderschmidt, Johannes; Kim, HyungSeok; Kim, Jee-In, S. 353-356, Konstanz, 2012
  • Enhancing Interactive Tabletop Workspaces with Tangible Contexts Ott, Markus; Luderschmidt, Johannes; Dörner, Ralf; Kim, HyungSeok; Kim, Jee-In, Proceedings of Mensch und Computer 2012, S. 53-62, Konstanz, 2012
  • Gefühltes 3D Dörner, Ralf, iX - Magazin für professionelle Informationstechnik, Ausgabe 9 / 12, Heise Verlag, Hannover, 2012, S. 10 – 12
  • GeoVisualAnalytics im Controlling Proceedings of AGIT – Symposium on Applied GeoInformatics. Böhm, Klaus; Bock, Nikolai; Dörner, Ralf; Hangel, Sebastian; Krieger, Axel; Praxl, Udo, Salzburg, 2012, S. 296 – 301
  • Towards a Top-View Detection of Body Parts in an Interactive Tabletop Environment Haubner, Nadia; Schwanecke, Ulrich; Dörner, Ralf; Lehmann, Simon; Luderschmidt, Johannes, ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architecures of Computing Systems, S. 136-142, 2012
  • Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces Schmitt, Sebastian, Luderschmidt, Johannes, Haubner, Nadia; Lehmann, Simon; Dörner, Ralf; Schwanecke, Ulrich, ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architecures of Computing Systems, S. 87-98, 2012
  • Towards Integration of User Interaction and Context Event Processing in Intelligent Living Environments Lehmann, Simon; Schäfer, Jan; Dörner, Ralf; Schwanecke, Ulrich, ASPRIT Workshop at the GI-/VDE-ARCS2012 Conference on Architecures of Computing Systems, 2012
  • A German Natural Language Interface for Semantic Search Irina Deines, Dirk Krechel; Semantic Technology, Second Joint International Conference, JIST 2012, Nara, Japan
  • Local Feature Based Online Mode Detection with Recurrent Neural Networks Sebastian Otte, Dirk Krechel, Marcus Liwicki, Andreas Dengel; International Conference on Frontiers in Handwriting Recognition, ICFHR 2012, Bari, Italy

2011

  • Mobile 3D Vision - 3D Scene Reconstruction with a Trifocal View on a Mobile Device Otte, S.; Schwanecke, U.; Barth, P.; Kongressband zum 6. Kongress Multimediatechnik, Wismar, 2011
  • A $1.5 Gesture Recognizer as Input Device for a Multi-Plattform Virtual Game Controller Schmidt, A.; Schwanecke, U.; Volmering, F.; Kamradt, M.; Kongressband zum 6. Kongress Multimediatechnik, Wismar, 2011
  • Metal Artefact Reduction in X-Ray Computed Tomography: Inpainting Versus Missing Value Heil, U.; Groß;, D.; Schulze, R.; Schwanecke, U.; Schömer, E.; in: Nuclear Science Symposium and Medical Imaging Conference (NSS/MIC), 2011 IEEE, 2675-2677
  • Efficient Motion Deblurring for Information Recognition on Mobile Devices Brusius, F.; Schwanecke, U.; Barth, P.; IMAGAPP 2011, International Conference on Imaging Theory and Applications, 7-18
  • Recognition of Dynamic Hand Gestures with Time-of-Flight Cameras Haubner, N.; Schwanecke, U.; Dörner, R.; Lehmann, S.; Luderschmidt, J.; In: R. Dörner, D. Krömker (Hrsg.) Sensysble Workshop 2010, ITG/GI Workshop on Self-Integrating Systems for Better Living Environments, Shaker Verlag, 2011, 33-39
  • An Architecture for Interaction Event Processing in Tabletop Systems Lehmann, S.; Dörner, R.; Schwanecke, U.; Luderschmidt, J.; Haubner, N.; In: R. Dörner, D. Krömker (Hrsg.) Sensysble Workshop 2010, ITG/GI Workshop on Self-Integrating Systems for Better Living Environments, Shaker Verlag, 2011, 125-129
  • TUIO AS3: A Multi-Touch and Tangible User Interface Rapid Prototyping Toolkit for Tabletop Interaction Luderschmidt, J.; Bauer, I.; Haubern, H.; Lehmann, S.; Dörner, R.; Schwanecke, U.; In: R. Dörner, D. Krömker (Hrsg.) Sensysble Workshop 2010, ITG/GI Workshop on Self-Integrating Systems for Better Living Environments, Shaker Verlag, 2011, 85-92
  • Artefacts in CBCT: A Review Schulze, R.; Heil, U.; Gross, D.; Brüllmann, D.; Dranischnikow, E.; Schömer, E.; Schwanecke, U.; Dentomaxillofac. Radiol. 2011 40, pp. 265-273. The original publication is available at dmfr.birjournals.org
  • Contact-free volumetric measurement and documentation of facial turgors during the healing period after dental surgery John, C.; Schwanecke, U.; Brüllmann, D.; Computer Science - Research and Development (26), Issue 1, Springer 2011, pp. 135-142
  • Learning Visual Contexts for Image Annotation from Flickr Groups A. Ulges, M. Worring, T. Breuel.IEEE Trans. on Multimedia, 2011 (pdf)
  • Adapting Web-based Video Concept Detectors for Different Target Domains D. Borth, A. Ulges, T. Breuel.Book chapter in Internet Multimedia Search and Mining, Bentham Science
  • Automatic Concept-to-Query Mapping for Web-based Concept Detector Training Damian Borth, Adrian Ulges, Thomas BreuelACM Multimedia 2011
  • Scene-based Image Retrieval by Transitive Matching A. Ulges, C. Schulze.ACM Int. Conf. on Multimedia Retrieval, 2011
  • Automatic Detection of Child Pornography using Color Visual Words A. Ulges, A. Stahl.IEEE Int. Conf. on Multimedia and Expo, 2011
  • SILVA: System to Instantiate Large Vegetated Areas 8. Workshop der GI-Fachgruppe VR/AR. Shaker Verlag, 2011
  • Lookapp Interactive Construction of Web-based Concept Detectors D. Borth, A. Ulges, T. Breuel.ACM Int. Conf. on Multimedia Retrieval (demo session), 2011
  • Smart Video Buddy - Content-based Live Recommendation D. Borth, C. Kofler, A. Ulges.IEEE Int. Conf. on Multimedia and Expo (demo session), 2011
  • Balanced Clustering for Content-based Image Browsing T. Althoff, A. Ulges, D. Dengel.GI-Informatiktage 2011
  • Forschung an Fachhochschulen Dörner, Ralf, eingeladener Vortrag im Seminar "Erfolgreich Forschen", Steinbach/Taunus, 2011
  • Doktorandenkolleg (FH) - Ein Erfahrungsbericht Dörner, Ralf, eingeladener Vortrag am Fachbereichstag Informatik, Mannheim, 2011
  • Using Liebig's Barrel as a Metaphor for Guiding Game Development: Limiting Factors for Realizing Serious Games Conveying Corporate Culture Proceedings of the 4th International elBa Science Conference - eLearning Baltics 2011. Fraunhofer Verlag. Dörner, Ralf; Schubert, Rolf; Spierling, Ulrike; David, Thorsten; von Stockert, Clemens, Stuttgart, 2011, S. 133 - 143
  • Collaboration between Tabletop and Mobile Devices Lee, Jooyoung; Dörner, Ralf; Luderschmidt, Johannes; Kim, HyungSeok; Kim, Jee-In, ISUVR-2011 - Proceedings of the International Symposium on Ubiquitous Virtual Reality, IEEE Press, 2011, S. 8-18
  • Social Gaming and Learning Applications: A Driving Force for the Future of Virtual and Augmented Reality?; in Brunett Dörner, Ralf; Lok, Benjamin; Broll, Wolfgang, G., Coquillart, S., Welch, G. (Eds): Virtual Realities - Dagstuhl Seminar, Springer, Wien, New York, 2011, S. 51-76
  • Using a game controller for relaying deictic gestures in computer-mediated communication International Journal of Human-Computer Studies. Walkowski, Swen; Dörner, Ralf; Lievonen, Mirja; Rosenberg, Duska, Volume 69, Issue 6, Elsevier, 2011, S. 362-374
  • Post-WIMP User-Interfaces Invited Talk at Konkuk University. Dörner, Ralf, Seoul, 2011
  • Distributed Evolutionary Optimization of Neural Network Topologies Daniel Loy, Florian Schaefer, Sebastian Otte, Dirk Krechel; 7th International Conference, MLDM 2011, New York, USA

2010

  • Alignment of cone beam computed tomography data using intra-oral fiducial markers Brüllmann, D.; Seelge, M.; Schömer, E.; Schulze, R.; Schwanecke, U .; Computerized Medical Imaging and Graphics, Elsevier 2010
  • Volumetric Hand Reconstruction for Non-verbal Communication in Shared Virtual Environments John, C.; Regenbrecht, H.; Schwanecke, U .; Eurographics 2010, 3-7 May 2010, Norrköping, Sweden, 37-40
  • Ein System zur berührungslosen, volumetrischen Vermessung von Gesichtsschwellungen John, C.; Schwanecke, U .; Bildverarbeitung für die Medizin (BVM 2010), Springer 2010, 112-116
  • Interactive Visualization for Opportunistic Exploration of Large Document Collections Lehmann, S.; Schwanecke, U .; Dörner, R.; Information Systems 35 (2), 2010, 260-269
  • Learning Automatic Concept Detectors from Online Video A. Ulges, C. Schulze, M. Koch, T. Breuel.Computer Vision and Image Understanding 2010
  • Can Motion Segmentation Improve Patch-based Object Recognition? A. Ulges, T. Breuel.Int. Conf. on Pattern Recognition (ICPR) 2010
  • Relevance Filtering meets Active Learning: Improving Web-based Concept Detectors D. Borth, A. Ulges, T. Breuel.Int. Conf. on Multimedia Information Retrieval (MIR) 2010
  • Topic Models for Semantics-preserving Video Compression J. Wanke, A. Ulges, C. Lampert, T. Breuel.Int. Conf. on Multimedia Information Retrieval (MIR) 2010
  • Visual Concept Learning from Weakly Labeled Web Videos A. Ulges, D. Borth, T. Breuel.Book chapter in Video Search and Mining, Springer-Verlag, 2010
  • DFKI and University of Kaiserslautern Participation at TRECVID 2010 - Semantic Indexing Task D. Borth, A. Ulges, M. Koch, T. Breuel.TRECVID Workshop 2010
  • Interactive Visualization for opportunistic exploration of large document collections Information Systems Journal. Lehmann, Simon; Schwanecke, Ulrich; Dörner, Ralf, Volume 35, Issue 2, Wiley-Blackwell, 2010, S. 260-269
  • Proceedings of First ITG-/GI-Workshop on Self Integerating Systems for Better Living Environments - Sensyble 2010 Dörner, Ralf; Krömker, Detlef (Eds.), Shaker Verlag, Aachen, 2010
  • Recognition of Dynamic Hand Gestures with Time-of-Flight Cameras Proceedings Sensyble 2010. Haubner, Nadia; Schwanecke, Ulrich; Dörner, Ralf; Lehmann, Simon; Luderschmidt, Johannes, Shaker Verlag, 2010, S. 7-14
  • An Architecture for Interaction Event Processing in Tabletop Systems Proceedings Sensyble 2010. Lehmann, Simon; Dörner, Ralf; Schwanecke, Ulrich; Luderschmidt, Johannes, Haubner, Nadia, Shaker Verlag, 2010, S. 15-20
  • TUIO AS3: A Mutlti-Touch and Tangible User Interface Rapid Prototyping Toolkit for Tabletop Interaction Proceedings Sensyble 2010. Luderschmidt, Johannes; Bauer, Immanuel; Haubner, Nadia; Lehmann, Simon; Dörner, Ralf; Schwanecke, Ulrich, Shaker Verlag, 2010, S. 21-28
  • Neben den Pixeln - Digitales mit allen Sinnen erleben iX - Magazin für professionelle Informationstechnik. Dörner, Ralf, Heise Verlag, Hannover, Heft 9, 2010, S. 8 - 14

2009

  • A Parallel Approach for Alignment of Multimodal Grid-Based Data Dranischnikow, E.; Schömer, E.; Schwanecke, U .; Schulze, R.; Brüllmann, D.; Proceedings of the IADIS International Conference, Applied Computing 2009, 330-337
  • GPU-based Volume Reconstruction from Very Few Arbitrarily Aligned X-Ray Images Gross, D.; Heil, U.; Schulze, R.; Schömer, E.; Schwanecke, U.; SIAM J. Sci. Comput. Volume 31, Issue 6, 2009, 4204-4221
  • Efficient strategies for acceleration structure updates in interactive ray tracing applications on the cell processor Weier, M.; Roth, T.; Hinkenjann, A., Advances in Visual Computing: 5th International Symposium (ISVC 2009)
  • Real-time Volumetric Reconstruction and Tracking of Hands in a Desktop Environment John, C.; Schwanecke, U.; Regenbrecht, H.; Proceedings of the 13th International Conference on Computer Analysis of Images and Patterns - CAIP 2009, Springer 2009, 1053-1060. The original publication is available at www.springerlink.com
  • An optical pen tracking system as alternative pointing device Seeliger, I.; Schwanecke, U.; Barth, P.; Proceedings of the Human-Computer Interaction Conference - INTERACT 2009, Springer 2009, 386-399. The original publication is available at www.springerlink.com
  • MIT 3D - Mensch-Maschine Interface Technologie für virtuelle Umgebungen John, C.; Schwanecke, U.; Regenbrecht, H.; CeBIT / Hannover Messe 2009
  • Wivi - Interaktive Visualisierung zur opportunistischen Suche in der Wikipedia Lehmann, S.; Schwanecke, U.; Dörner, R; CeBIT / Hannover Messe 2009
  • THMILE - 3D Medical Imaging Learning Environment Schwanecke, U.; Schwertel, D.; Weitz, W.; Schulze, R.; CeBIT / Hannover Messe 2009
  • TurgorLab - Berührungslose Vermessung von postoperativen Schwellungen Schwanecke, U.; John, C.; Brüllmann, D; CeBIT / Hannover Messe 2009
  • Real-time Volumetric Reconstruction and Tracking of Hands and Face as a User Interface for Virtual Environments John, C.; Schwanecke, U.; Regenbrecht, H.; Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 14-18 March 2009, Lafayette, Louisiana, USA, 241-242
  • Visual Concept Learning from User-tagged Web Video Adrian Ulges. Dissertation, Department of Computer Science, University of Kaiserslautern, 2009. (pdf, also available through Verlag Dr. Hut, ISBN 978-3-86853-248-7)
  • Detecting Pornographic Video Content by Combining Image Features with Motion Information C. Jansohn, A. Ulges, T. Breuel.ACM Multimedia 2009
  • Style Modeling for Tagging Personal Photo Collections M. Duan, A. Ulges, T. Breuel, X. Wu.ACM Conf. on Image and Video Retrieval (CIVR) 2009
  • TubeFiler - An Automatic Web Video Categorizer D. Borth, J. Hees, M. Koch, A. Ulges, C. Schulze, T. Breuel, R. Paredes.ACM Multimedia 2009 - ACM Grand Challenge Track
  • Fast Discriminative Linear Models for Scalable Video Tagging R. Paredes, A. Ulges, T. Breuel.Int. Conf. on Machine Learning and Applications 2009
  • TubeTagger - YouTube-based Concept Detection A. Ulges, M. Koch, D. Borth, Thomas Breuel.Int. Workshop on Internet Multimedia Mining 2009
  • DFKI-IUPR participation in TRECVID'09 High-level Feature Extraction Task D. Borth, M. Koch, A. Ulges, T. Breuel.TRECVID Workshop 2009
  • Video Copy Detection providing Localized Matches D. Borth, A. Ulges, C. Schulze, T. Breuel.GI-Informatiktage 2009
  • Multi-Touch and Tangible User Interface Interaction with Graph Visualizations in Review Situations Proceedings of International Conference on Humans and Computers 2009. Luderschmidt, Johannes; Bogorin, Marius-Alexandru; Dörner, Ralf; Haubner, Nadia; Lehmann, Simon, Hamamatsu, Japan, 2009
  • Augmented Reality as Means for Creating Shared Understanding Norros. Lievonen, Mirja; Rosenberg, Duska; Dörner, Ralf; Kühn, Guido; Walkowski, Swen, L., Koskinen, H., Salo, L. and Savioja, P. ECCE 2009 - European Conference on Cognitive Ergonomics 2009: Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, VTT Symposium 258, 2009, S. 161-168
  • Aus dem Stand - Gamescom Dörner, Ralf, iX - Magazin für professionelle Informationstechnik, Ausgabe 10 / 09, Heise Verlag, Hannover, 2009
  • Introducere în OpenGL Edituara Universitâtii Transilvania din Brasov (ISBN 978-973-598-472-4). Dörner, Ralf; Sângeorzan, Livia; Kiss-Iakab, Kinga, 2009
  • Einführung in OpenGL Transilvania Universitätsverlag Kronstadt. Dörner, Ralf; Sângeorzan, Livia; Kiss-Iakab, Kinga, 2009
  • Der Virttable: Ein Multitouch und Objektinteraktionstisch in einem preiswerten Luderschmidt, Johannes; Frieß, Frederic; Dörner, Ralf, mobilen und kompakten Setup; Tagungsband des 8.ten Paderborner Workshops "Augmented und Virtual Reality in der Produktentstehung", HNI Verlagsschriftenreihe, Paderborn, S. 173-187, ISBN 978-3-93935-071-2, 2009
  • Issues with Virtual Space Perception within Reaching Distance: Mitigating Adverse Effects on Applications Using HMDs in the Automotive Industry Proceedings of the 2009 IEEE Virtual Reality Conference. Möhring, Mathias; Gloystein, Antje; Dörner, Ralf, pp. 223-226. IEEE Computer Society, Washington, DC, 2009
  • SchaVIS; Ausstellung der GameDays 2009 Heckmann, Matthias; Reppmann, Benjamin; Dörner, Ralf, Darmstadt, 2009
  • Ein Serious Game zur Vorbeugung von Hochwasserschäden; GameDays 2009 - Serious Games für Bildung Dörner, Ralf, Gesundheit und Sport, Darmstadt, 2009
  • 3D Visualisierung für die Schadensprävention bei Hochwasser; CeBIT 2009 - 24th annual trade show for information and telecommunications technology Dörner, Ralf; Heckmann, Matthias; Reppmann, Benjamin, Hannover, 2009
  • Perspektiven eines Master-Studiengangs Informatik; Weiterbildungsmesse "Bildung Hoch 2" Dörner, Ralf, Frankfurt am Main, 2009

2008

  • Interactive high definition 3D face rendering on common mobile devices Barth, P.; Schwanecke, U.; Wild, F.; Mensch und Computer 2008: Viel Mehr Interaktion. München: Oldenburg Verlag, 2008, 197-206
  • Wie kann man in einen Menschen reinschauen, ohne ihn aufzumachen? Schwanecke, U.; Kinder-Uni, Rüsselsheim, 2008
  • Benutzerinterfacesteuergerät für einen Computer Schwanecke, U.; Patent DE102006036160A1, Erteilt am 26.08.2008
  • Accurate registration of random radiographic projections based on three spherical references for the purpose of few-view 3D reconstruction Schulze, R.; Heil, U.; Weinheimer, O.; Groß, D.; Brüllmann, D.; Thomas, E.; Schwanecke, U.; Schömer, E.; Med. Phys.Volume 35, Issue 2, 2008, 546-555
  • Segmentation by Combining Optical Flow with a Color Model A. Ulges, T. Breuel.Int. Conf. On Pattern Recognition (ICPR) 2008
  • Identifying Relevant Frames in Weakly Labeled Videos for Training Concept Detectors A. Ulges, C. Schulze, T. Breuel.ACM Conf. on Image and Video Retrieval (CIVR) 2008
  • A System that Learns to Tag Videos by Watching YouTube A. Ulges, C. Schulze, D. Keysers, T. Breuel.Int. Conf. on Vision Systems (ICVS) 2008
  • A Local Discriminative Model for Background Subtraction A. Ulges, T. Breuel. Annual Symposium of the German Association for Pattern Recognition (DAGM) 2008
  • Navidgator - Similarity Based Browsing for Image & Video Databases D. Borth, C. Schulze, A. Ulges, T. Breuel.Annual German Conference on Artificial Intelligence (KI) 2008
  • Learning TRECVID'08 High-level Features from YouTube A. Ulges, M. Koch, C. Schulze, T. Breuel.TRECVID Workshop 2008
  • Multiple Instance Learning on Weakly Labeled Videos A. Ulges, C. Schulze, T. Breuel.SAMT Workshop on Cross-Media Information Analysis and Retrieval 2008
  • Keyframe Extraction for Video Taggging and Summarization D. Borth, A. Ulges, C. Schulze, T. Breuel.GI-Informatiktage 2008
  • ENRICOS - A System for Enriching Communication Talk at the Royal Holloway Media Workshop 2008. Dörner, Ralf, University of London, London, UK, 2008
  • Current Trends in Visualization and Mixed Reality Eingeladener Vortrag an der Konkuk University. Dörner, Ralf, College of Electronics, Information and Communication Engineering, Seoul, Südkorea, 2008
  • Mixed Reality and 3D Reconstruction of Buildings Eingeladener Vortrag an der Konkuk University. Brück, Edgar; Dörner, Ralf, Department of Interior Architecture, Chungju, Südkorea, 2008
  • Computerspiele der nächsten Generation Eingeladener Vortrag im Rahmen der Ringvorlesung für das Medienkompetenzzertifikat für Lehramtsstudierende. Dörner, Ralf, Johann Wolfgang Goethe Universität, Frankfurt am Main, 2008
  • Virttable - Versatile Illumination Touch Table iTEC'08 - Your Technology Hotspot. Luderschmidt, Johannes; Frieß, Frederic; Dörner, Ralf, Darmstadt, 2008
  • Im Bilde iX - Magazin für professionelle Informationstechnik. Dörner, Ralf; Grau, Oliver, Heise Verlag, Hannover, Heft 10, 2008, S.74-77
  • An Empirical Investigation of User Experience in E-Learning Environments in Remenyi. Piki, Andriani; Kühn, Guido; Lievonen, Mirja; Rosenberg, Duska; Dörner, Ralf, D. (Ed.) Proceedings of the 7th European Conference on E-Learning (ECEL), Ayia Napa, Cyprus, Vol. 2, pp.281-288. Academic Publishing Limited, Reading, UK
  • TimeTube: Introducing Haptics in a 3D Visualization Technique for Grasping Time-Related Data in a Human Computer Problem Solver The Journal of Three Dimensional Images. Gutmann, Jörg; Campos, Fabio; Luderschmidt, Johannes; Dörner, Ralf; Schäfer, Reinhold, Vol. 22, No.2, pp. 49-54, Tokio,2008
  • Time Tube - Assist Scientists to Enhance Laboratory Scheduling G.I.T Laboratory Journal. Luderschmidt, Johannes; Campos, Fabio; Gutmann, Jörg; Schäfer, Reinhold; Dörner, Ralf, 7-8 2008, S.12-13, GIT Verlag, Darmstadt, 2008
  • TimeTube: A Haptic 3D Visualization Technique for Assisting Laboratory Staff in Scheduling Tasks Proceedings of LabAutomation 2008. Luderschmidt, Johannes; Campos, Fabio; Gutmann, Jörg; Dörner, Ralf; Schäfer, Reinhold, p. 139, Palm Springs, USA, 2008
  • Entwicklung von Computerspielen - State of the Art Game Days - Science meets Business. Dörner, Ralf, Zentrum für Graphische Datenverarbeitung, Darmstadt, 2008
  • Segmentierung von Aortenaneurysmen in CTA-Bildern mit dem statistischen Verfahren der Active Appearance Models Greiner, Katharina; Egger, Jan; Großkopf, Stefan; Kaftan, Jens N.; Dörner, Ralf; Freisleben, Bernd in: T. Tolxdorff et.al. (Eds.): Bildverarbeitung in der Medizin 2008, Reihe Informatik Aktuell, Springer-Verlag, Heidelberg, 2008, S. 51-56

2007

  • P4 - A Scalable Real-time Ping Pong Point Protocolar Schwanecke, U.; Brendebach, P.; Haubner, N.; Rathemacher, C.; Walkowski, F.; Wild, F.; Winter, K.; Kongressband zum 2. Kongress Multimedia-Technik, Verlagsreihe Multimedia, vwh-Verlag, Münster, 2007, 59-74
  • Mixed Reality Based Interaction Techniques Using Smartphones in Bulletin Board Applications Schwanecke, U.; Zeitz, J.; Dörner, R; Kongressband zum 2. Kongress Multimedia-Technik, Verlagsreihe Multimedia, vwh-Verlag, Münster, 2007, 1-14
  • Content-based Video Tagging for Online Video Portals A. Ulges, C. Schulze, D. Keysers, T. Breuel.MUSCLE/ImageClef Workshop 2007
  • Dominant Motion Estimation using Adaptive Search of Transformation Space A. Ulges, C. Lampert, D. Keysers, T. Breuel.Annual Symposium of the German Association for Pattern Recognition (DAGM) 2007
  • NextGen Games - Technologien. Dörner, Ralf, Chancen und Nebenwirkungen Ringvorlesung „Kinder und Jugendliche im Web 2.0“, Johann Wolfgang Goethe Universität, Frankfurt a.M., 2007
  • TimeTube: Introducing Haptics in a 3D Visualization Technique for Grasping Time-Related Data in a Human Computer Problem Solver 10th International Conference on Human and Computers. Gutmann, Jörg; Campos, Fabio; Luderschmidt, Johannes; Dörner, Ralf; Schäfer, Reinhold, Düsseldorf / Tokio, 2007
  • Application Design of Learning Grid in Computer-Mediated Communication Chapter 4. Rosenberg, Duska; Lievonen, Mirja; Contreras, Pedro; Murtagh, Fionn; Kühn, Guido; Dörner, Ralf in: Salerno, S. et. al. (Eds.), “The Learning Grid Handbook”, IOS Press, Amsterdam, 2007
  • Augmenting the Information Space in Computer-Mediated Communication: Employing AR and a Game Console Controller for Deictic References Proceedings of the 10th International Conference on Humans and Computers 2007. Kühn, Guido; Lievonen, Mirja; Dörner, Ralf; Rosenberg, Duska, HCC, Aizu, Japan, 2007
  • Mixed Reality Based Interaction Techniques Using Smartphones in Bullentin Board Applications Kongressband zum 2. Kongress Multimedia-Technik. Zeitz, Jürgen; Schwanecke, Ulrich; Dörner, Ralf, Verlagsreihe Multimedia, vwh-Verlag, Münster, 2007, S. 1 - 14
  • Wie wird ein Computerspiel gemacht? 2.te Kindermedienuniversität. Dörner, Ralf; Schwarz, Stephan, Wiesbaden
  • MobiDeic - Interactive Mobile Communication with Deictic Gestures CeBit 2007 – Austellungsstand des Landes Hessen. Schweitzer, Jörg; Dörner, Ralf; Kröger, Reinhold, Hannover, 2007
  • Produktion von Computerspielen Dritte Darmstädter Game Days. Dörner, Ralf, Zentrum f. Graphische Datenverarbeitung, Darmstadt, 2007
  • Mixed Reality Techniques for Visualizations in a 3D Information Space Simulation und Visualisierung 2007 (SimVis 2007). Dörner, Ralf; Geiger, Christian; Lehmann, Anke; Oppermann, Leif, 8-9 März 2007, Magdeburg. SCS Publishing House e.V. 2007, S. 259-270

2006

  • Visualization of workpieces during simulation of milling processes Schwanecke, U.; Sinn, C.; United States Patent 20030083773, Publication Date: 05.01.2003, United Sates Patent 7149668, Publication Date: 12.12.2006
  • Vom 2D-Röntgenbild zum 3D-Objekt Schwanecke, U.; Festvortrag zur 34. Hessischen Landestagung des Vereins zur Förderung des mathematischen und naturwissenschaftlichen Unterrichts, 2006
  • Game Interfaces Schwanecke, U.; Gamedays 2006
  • Computerspiele - Technologien, Anwendungen, Visionen Schwanecke, U.; Rüsselsheimer Hochschulgespräche 2006
  • Kostengünstiges 3D-Röntgen Schwanecke, U.; Schulze, R.; Brüllmann, D.; Schömer, E.; Weinheimer, O.; Heil, U.; CeBIT / Hannover Messe 2006
  • Spatiogram-based Shot Distances for Video Retrieval A. Ulges, C. Lampert, D. Keysers, T. Breuel.TRECVID Workshop 2006
  • Wie Spiele entstehen iX Magazin für professionelle Informationstechnik. Dörner, Ralf; Ringe, Dirk, Heft 09/06, Heise Verlag, Hannover, 2006, S. 42-51
  • Computerspiele in der Informatikausbildung 34. Hessische Landestagung des Deutschen Verein zur Förderung des mathematischen und naturwissenschaftlichen Unterrichts. Dörner, Ralf, Wiesbaden, 2006
  • Die Gameswelt als Modell für Entertainmentprodukte der Zukunft? Zunkunftsuniversität. Dörner, Ralf; Göbel, Stefan; Linderman, David, Offenbach, 2006
  • Serious Games m2 Medienmittwoch (hoppenstedt & wolters. Diener, Holger; Dörner, Ralf; Göbel, Stefan; Wagner, Jan, IHK Frankfurt, Wirtschaftsförderung Frankfurt u.a.), Frankfurt am Main, 2006
  • Computerspiele - Technologien und Anwendungen Rüsselsheimer Hochschulgespräche. Dörner, Ralf, Rüsselsheim, 2006
  • Computerspiele der Zukunft - Technik Dörner, Ralf, Visionen, Auswirkungen ; forward2business Zukunfsuniversität, Hochschule für Gestaltung, Offenbach, 2006
  • Computer Spiele und Spieleentwicklung Game Days 2006. Dörner, Ralf, Darmstadt, 2006
  • Game Days 2006 1. Juni 2006 bis 3. Juni 2006. Göbel, Stefan; Dörner, Ralf; Diener, Holger (Veranstalter), Gesellschaft für Informatik u. BMBF, Darmstadt

2005

  • Method and system for approximately reproducing the surface of a workpiece Kobbelt, L.; Schwanecke, U.; Sinn, C.; United States Patent 6901310, Publication Date: 31.05.2005
  • Augmented Reality als natürliches User-Interface Richter, D.; Schwanecke, U.; John, C.; Schöner, D; Hannover Messe 2005
  • Document Image Dewarping using Robust Estimation of Curled Text Lines A. Ulges, C. Lampert, T. Breuel.Int. Conf on Document Analysis and Recognition (ICDAR) 2005
  • Indexing and Recognition of Documents Captured with a Handheld Camera A. Ulges, Diploma Thesis, University of Kaiserslautern, 2005
  • Oblivious Document Capture and Real-time Retrieval C. Lampert, T. Braun, A. Ulges, D. Keysers, T. Breuel.First Int. Workshop on Camera-based Document Analysis and Recognition (CBDAR) 2005
  • Spiel mobil - Lernen durch Computerspiele iX Magazin für professionelle Informationstechnik. Dörner, Ralf, Heft 10/05, Heise Verlag, Hannover, 2005, S. 14
  • Schein und Sein: virtuelle und erweiterte Realität iX - Magazin für professionelle Informationstechnik. Dörner, Ralf; Geiger, Christian, Heise Verlag, Hannover, Heft 3, 2005, S.101-105
  • Mixed Reality-Based Visual Authoring Interfaces for Creating Interactive 3D Content Journal of the 3D Forum Society (Vol. 19. Dörner, Ralf; Abawi, Daniel F., No. 1), pp. 65-77, Japan, 2005
  • Lernen mit Mixed Reality? Vortrag und Position Paper beim Campfire "Lernen ist (k)eine Kunst" der GI. Dörner, Ralf, AK Computergraphik und e-Learning, Oberhof, 2004
  • Efficient Mixed Reality Training Applications Development Proceedings of Training. Abawi, Daniel F.; Dörner, Ralf; Haller, Michael, Education & Simulation International (TESI 2005), Maastricht, 2005, p. 1-10
  • Spielend Lernen in der Aus- Dörner,Ralf, Weiter- und Fortbildung; Game Days 2005, Zentrum für Graphische Datenverarbeitung, Darmstadt, 2005
  • Wie wird ein Computerspiel gemacht? 1.te KinderMedienUniversität. Dörner, Ralf; Schwarz, Stephan, Wiesbaden, 2005

2004

  • Virtual Reality ein Oxymoron mit Zukunft Schwanecke, U.; CIM, Rüsselsheim, 2004
  • Document Capture using Stereo Vision A. Ulges and C. Lampert and T. Breuel.ACM Symposium on Document Engineering 2004
  • Implementing MR-based Interaction Techniques for Manipulating 2D Visualizations in 3D Information Space IEEE and ACM International Symposium on Mixed and Augmented Reality Arlington (ISMAR 04). Dörner, Ralf; Geiger, Christian; Oppermann, Leif, VA, USA, 2004
  • Mixed Reality in der praktisch orientierten Hochschulausbildung ¿ Flexible Konzeption durch den Einsatz von e-Learning Proceedings 1. Workshop ¿Virtuelle und Erweiterte Realität¿ der Gesellschaft für Informatik. Dörner,Ralf; Geiger, Christian, Chemnitz, 2004
  • Mixed Reality-Based Visual Authoring Interfaces International Conference on Humans and Computers (HC-2004) Tokyo. Dörner, Ralf; Abawi, Daniel F., Japan, 2004
  • Interactive Specification of Virtual Objects Poses in an AR System Using Multi-Marker Tracking IEEE and ACM International Symposium on Mixed and Augmented Reality Arlington (ISMAR 04). Abawi, Daniel F.; Bienwald, Joachim; Dörner, Ralf, VA, USA, 2004
  • A Component-based Authoring Environment for Creating Multimedia-Rich Mixed Reality Eurographics Multimedia Workshop 2004 Nanjing. Abawi, Daniel F.; Dörner, Ralf; Grimm, Paul, China, 2004
  • Visualizing Organisms with Hydraulic Body Parts: A Case Study in Integrating Simulation and Visualization Models Symposium on Visualization (VisSym 2004). Breiner, Tobias; Dörner, Ralf; Seiler, Christian; Gudo, Michael, Proceedings, Eurographics, 2004, S. 19-21
  • Efficient Mixed Reality Application Development 1st Conference on Visual Media Production (CVMP). Abawi, Daniel F.; Dörner, Ralf; Haller, Michael; Zauner, Jürgen, Proceedings, IEE, London, 2004, S. 289-294
  • Werkzeuge für eine Mixed Reality Umgebung Abawi, Daniel F.; Dörner, Ralf; Grimm, Paul In: Gausemeier, Grafe (Eds.): Augmented und Virtual Reality in der Produktentstehung, Verlagsschriftreihe des Heinz Nixdorf Instituts, Band 149, , Paderborn, 2004, S. 133-148
  • A Toolkit for Authoring Non-linear Storytelling Environments Using Mixed Reality International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004). Abawi, Daniel F.; Reinhold, Silvan; Dörner, Ralf, Lecture Notes in Computer Science, Springer Verlag, 2004, S. 113-118
  • Creating Mixed Reality Content: Problems Abawi, Daniel F.; Dörner, Ralf, Concepts and Solutions; Computer Graphics International (CGI), Crete, Proceedings of the Computer Graphics International 2004, IEEE Press, 2004, S. 444-451
  • Visual Interactive Stimuli Techniques: Interactive Tools for Exploring Data Using Behavioral Animation Journal of Visual Languages and Computing. Dörner, Ralf; Ware, Colin, Volume 15, Elsevier, 2004, S. 161-181

2003

  • Visualisierung in der Bioinformatik Informatik 2003 ¿ Innovative Informatikanwendungen. Krömker, Detlef; Dörner, Ralf, Beiträge der 33. Jahrestagung der Gesellschaft für Informatik, 2003, S. 352-353
  • Case Study: Visualization of Mechanical Properties and Deformations of Living Cells Informatik 2003 ¿ Innovative Informatikanwendungen. Hartmann, Steffen; Seiler, Christian; Dörner,Ralf; Grimm, Paul, Beiträge der 33. Jahrestagung der Gesellschaft für Informatik, 2003, S. 366-371
  • Visualisierung als Gegenstand der Ausbildung von Bioinformatikern Informatik 2003 ¿ Innovative Informatikanwendungen. Dörner, Ralf; Seiler, Christian; Barthelmes, Jens; Krömker, Detlef, Beiträge der 33. Jahrestagung Gesellschaft für Informatik (GI), Frankfurt am Main, 2003, S. 381-383
  • Authoring mixed reality ¿ a component and framework based approach Proceedings of the International Workshop on Entertainment Computing (IWEC). Dörner, Ralf; Geiger, Christian; Haller, Michael; Paelke, Volker, Kluwer Academic Publishers, 2003, S. 405-413

2002

  • Analysis and Design of Hermite Subdivision Schemes Jüttler, B.; Schwanecke, U.; The Visual Computer (2002) 18, 326-342
  • Animation and Agents in Emergency Training Mitsubishi Electronic Research Lab (MERL) Seminar. Dörner, Ralf, Boston, USA, 2002
  • Analytic Stimulus Response Animation BBN Technologies Seminar. Dörner, Ralf, Cambridge, USA, 2002
  • Spielend Lernen mit Neuen Medien? Arbeitskreis Bildungstechnologie. Dörner, Ralf, efiport GmBH, Frankfurt am Main, 2002
  • ASRA ¿ Analytic Stimulus Response Animation Interactive Poster at the IEEE Symposium for Information Visualization (InfoVis 2002). Dörner, Ralf; Ware, Colin, Boston, USA
  • Interactive Techniques for Exploring Data Using Behavioral Animation Proceedings of the 8th International Conference of Distributed Multimedia Systems. Dörner, Ralf; Ware, Colin, KSI, San Francisco, 2002, S. 622-629
  • Authoring Mixed Reality - A Component And Framework-Based Approach Proceedings First IFIP International Workshop on Entertainment Computing (IWEC 2002). Dörner, Ralf; Geiger, Christian; Haller, Michael; Paelke, Volker, Kluwer Academic Publishers, Boston, 2003
  • 3D Computer Animation for All? Workshop Proceedings Production Process of 3D Computer Graphics Applications: Structures. Dörner, Ralf, Roles and Tools. ACM SIGGRAPH, Eurographics, Shaker Verlag, Aachen, 2002, S. 37-40
  • Mixed Reality - A Source for New Authoring Methodologies? Workshop Proceedings Production Process of 3D Computer Graphics Applications: Structures. Abawi, Daniel F.; Dörner, Ralf; Geiger, Christian; Grimm, Paul; Haller, Michael; Hartmann, Werner; Reinhold, Silvan; Zauner, Jürgen, Roles and Tools. ACM SIGGRAPH, Eurographics, Shaker Verlag, Aachen, 2002, S. 9-16
  • Production process of 3D computer graphics applications - structures Dörner, Ralf; Geiger, Christian; Grimm, Paul; Haller, Michael, roles and tools; Computer Graphics 36 (2002), No.4, S. 22-24
  • Synergies Between Interactive Training Simulations and Digital Storytelling: a Component-based Framework Computers & Graphics ¿ International Journal of Systems and Applications in Computer Graphics. Dörner, Ralf; Grimm, Paul; Abawi, Daniel F, Volume 26, Number 1, Elsevier, 2002, S. 45-55
  • Production Process of 3D Computer Graphics Applications Structures Dörner, Ralf; Geiger, Christian; Grimm, Paul; Haller, Michael (Eds.), Roles and Tools; Proceedings of the ACM SIGGRAPH / Eurographics Campfire 2002, Shaker Verlag, Aachen, 2002

2001

  • Feature Sensitive Surface Extraction from Volume Data Kobbelt, L.; Botsch, M.; Schwanecke, U.; Seidel, H-P.; Computer Graphics (SIGGRAPH 01 Proceedings), 2001, 57-66
  • e-Learning in der Medizin: Neue Ansätze in der Gestaltung von multimedialen Wissensmodulen Vortragsprogramm MEDICA 2001. Dörner, Ralf, Düsseldorf, 2001
  • A Virtual Glovebox for the Digital Enterprise Digital Enterprise Challenges : Live-Cycle Approach to Management and Production. Kluwer Academic Publishers. Seiler, Christian; Dörner, Ralf, Boston; Dortrecht; London, 2001, S.274-283
  • Die Virtual Glove Box: Interaktion mit virtuellen Objekten in Sichtsystemen 7. Workshop Sichtsysteme - Visualisierung in der Simulationstechnik. Seiler, Christian; Grimm, Paul; Dörner, Ralf, GI Berichte aus der Informatik, Shaker Verlag, Aachen, 2001, S. 55-62
  • Synergien zwischen Virtueller Realität und Computerspielen: Anforderungen Dörner, Ralf; Geiger, Christian; Grimm, Paul; Haller, Michael, Design, Technologien; Informatik 2001. Tagungsband der GI / OCG Jahrestagung : Wirtschaft und Wissenschaft in der Network Economy - Visionen und Wirklichkeit. Österreichische Computer Gesellschaft, Wien, 2001, S. 1175-1177
  • Spezifikation von Verhalten in VR und Computerspielen Informatik 2001. Tagungsband der GI / OCG Jahrestagung : Wirtschaft und Wissenschaft in der Network Economy - Visionen und Wirklichkeit. Österreichische Computer Gesellschaft. Dörner, Ralf; Grimm, Paul; Seiler, Christian, Wien, 2001, S. 1231-1238
  • Customizable Interactions in 3D Web Applications with Meta Beans Virtual Reality Modeling Language Symposium on 3D Technologies for the World Wide Web. Proceedings. ACM Press. Dörner, Ralf; Grimm, Paul, New York, 2001, S. 127-134
  • A Component-Based Environment for Authoring Entertainment Applications Proceedings of the Game Technology Conference 2001. CD-ROM. Dörner, Ralf; Grimm, Paul, Hong Kong, 2001
  • Building 3D Applications with 3D Components and 3D Frameworks; Structured Design of Virtual Environments and 3D-Components Proceedings : Workshop at the Web3D 2001 Conference. Shaker Verlag. Dörner, Ralf; Grimm, Paul, Aachen, 2001, S. 102-114
  • Erstellung und Präsentation von Animationen für Trainingszwecke: Das Konzept der Animationsagenten und seine Umsetzung Dissertation am Fachbereich Biologie und Informatik. Dörner, Ralf, Johann Wolfgang Goethe - Universität ¿ Eigenverlag, 2001
  • Structured design of virtual environments and 3D-components Proceedings of the Eurographics Workshop at the Web3D 2001 Conference. Geiger, Christian; Paehlke, Volker; Dachselt, Raimund; Dörner, Ralf; Grimm, Paul (Eds.), Shaker Verlag, Aachen, 2001

2000

  • Mathematical Methods for Curves and Surfaces Vanderbilt University Press, Oslo, 2000, 455-466. . Schwanecke, U.; Kobbelt, L.;Approximate envelope reconstruction for moving solids; in: T. Lyche and L. L. Schumaker, eds.; Mathematical Methods for Curves and Surfaces, Vanderbilt University Press, Oslo, 2000, 455-466
  • Curves and Surface Fitting Vanderbilt University Press, Nashville TN, 2000, 385-392. . Schwanecke, U.; Jüttler, B.;A B-Spline Approach to Hermite Subdivision; in: A. Cohen et al, eds.; Curves and Surface Fitting, Vanderbilt University Press, Nashville TN, 2000, 385-392
  • Duale Approximationsmethoden und Subdivisionsalgorithmen für Linienelement Schwanecke, U.; Shaker Aachen, 2000
  • ETOILE - An Environment for Team Dörner, Ralf, Organisationaland Individual Learning in Emergencies; Online Educa Konferenz, Berlin, 2000
  • 3D Beans und Animationsagenten - Komponentenbasierte Erstellung von virtuellen Umgebungen Eingeladener Vortrag im Graduiertenkolleg - Werkzeuge zum effektiven Einsatz paralleler und verteilter Rechnersysteme. Dörner, Ralf, TU Dresden, 2000
  • Agents and VR for communication training in emergency situations Sicherheitstechnik Management Session des Vortragsprogramms der ACHEMA 2000 Messe. Dörner, Ralf, veranstaltet von der Gesellschaft für Chemische Technik und Biotechnologie e.V., Frankfurt am Main, 2000
  • Erstellung und Präsentation von Animationen für Trainingszwecke: Das Konzept der Animationsagenten und seine Umsetzung Graphiktag 2000. Dörner, Ralf, Workshop im Rahmen der Jahrestagung 2000 der Gesellschaft für Informatik, Berlin, 2000
  • Main-Streaming: VRML-Konferenz in Monterey iX Magazin. Dörner, Ralf; Müller, Wolfgang, Nr. 4, 2000, S. 55, Heise Verlag, 2000
  • Three-dimensional Beans - Creating Web Content Using 3D Components In A 3D Authoring Environment Web3D - VRML 2000. Proceedings : Fifth Symposium on the Virtual Reality Modeling Language. Dörner, Ralf; Grimm, Paul, ACM Press, New York, 2000, S.69-74
  • Ein komponentenbasiertes Basissystem für Digital Storytelling Digital Storytelling ¿ Tagungsband. Dörner, Ralf; Grimm, Paul; Seiler, Christian, Fraunhofer IRB Verlag, Stuttgart, 2000, S. 137-147
  • An Environment for Team Dörner, Ralf; Grimm, Paul, Organizational and Individual Learning in Emergencies; Proceedings of the 9th IEEE International Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, IEEE Computer Society, Los Alamitos, 2000, S. 27-34
  • ETOILE - An Environment for Team Dörner, Ralf, Organisational and Individual Learning in Emergencies; Online Educa Berlin. Proceedings 2000, International WHERE + HOW, Bonn, 2000, S. 101-103
  • Agents and Virtual Environments for Communication and Decision Training for Emergencies Proceedings of the Fourth International Conference on Autonomous Agents. Dörner, Ralf; Grimm, Paul; Seiler, Christian, ACM Press, New York, 2000, S. 50-51
  • Agentenbasierte Simulation menschlichen Verhaltens in Notfallsituationen für Trainingszwecke; Simulation und Visualisierung Proceedings 2000. Dörner, Ralf; Grimm, Paul; Seiler, Christian, SCS-Europe, Ghent, 2000, S. 211-224
  • Experiences from the Future - Using Object-Oriented Concepts for 3D Visualization and Validation of Industrial Scenarios Computing Surveys 32 (2000). Luckas, Volker; Dörner, Ralf, 1es, Art. No 38, ACM Press, New York, S. 38-44

1999

  • Tutorial: Introduction to VRML'97 8th International Conference on Computer Graphics and Visualization (GraphiCon). Dörner, Ralf; Schäfer, Arno; Elcacho, Colette, Moskau, 1999
  • Wissen sehen ¿ Die nächste Generation von Animation und Visualisierung 3.te Medien Biennale ¿ Envisioning Knowledge. Dörner, Ralf, Akademie zum Dritten Jahrtausend, München, 1999
  • A VRML and Java-Based Interface for Retrieving VRML Content in Object-Oriented Databases Proceedings of the World Conference on the WWW and Internet (WebNet99). Soetebier, Ingo; Dörner, Ralf; Braun, Norbert, AACE Press, Charlottesville, 1999, S. 317-325
  • Automatic Generation of Virtual Worlds from Industrial Simulation Data Business and Work in the Information Society: New Technologies and Applications. IOS Press. Luckas, Volker; Dörner, Ralf, Amsterdam, Ohmsha, 1999, S. 428-434
  • Authoring of 3D Based Multimedia Applications for the World Wide Web Business and Work in the Information Society: New Technologies and Applications. IOS Press Amsterdam. Elcacho, Colette; Dörner, Ralf; Luckas, Volker, Ohmsha, 1999, S. 482-487
  • Agentenbasierte Simulation mit Sichtsystemen 6. Workshop Sichtsysteme - Visualisierung in der Simulationstechnik. Dörner, Ralf; Grimm, Paul; Seiler, Christian, GI Berichte aus der Informatik, Shaker Verlag, Aachen, 1999, S. 33-44
  • A VRML and Java-Based Interface for Retrieving VRML Content in Object-Oriented Databases WebNet 99 - World Conference of the WWW and Internet. Proceedings. Braun, Norbert; Dörner, Ralf; Soetebier, Ingo, AACE Press, Charlottesville, 1999, S. 987-992
  • Temporal Hypermedia for Multimedia Applications in the World Wide Web Proceedings of ICCIMA'99 / 3rd International Conference on Computational Intelligence and Multimedia Applications 1999. Braun, Norbert; Dörner, Ralf, IEEE Computer Society, Los Alamitos, 1999, S. 413-417
  • Seamless Integration of Databases in VR for Constructing Virtual Environments Computer Graphics Forum 18 (1999). Soetebier, Ingo; Dörner, Ralf; Braun, Norbert, 3, C-331 - C-337
  • Agenten und Mentale Modelle : Neue Wege im Management-und Kommunikationstraining für Notfallsituationen GIT Sicherheit + Management 8 (1999). Dörner, Ralf; Grimm, Paul; Seiler, Christian, 6, S. 541-543

1998

  • Interpolation and approximation with ruled surfaces Hoschek, J.; Schwanecke, U.; in R. Cripps: The Mathematics of surfaces VIII, 1998, 213 - 231
  • Tutorial: VRML'97 and Java International Moscow Festival of Computer Graphics and Animation. Dörner, Ralf; Schäfer, Arno; Elcacho, Colette, Moskau, 1998
  • VRML and Java - Programming of 3D Worlds for the Internet Tutorial; Anigraph'98. Proceedings. Moskau. Dörner, Ralf; Elcacho, Colette; Schäfer, Arno, 1998, 130-136
  • Getting the knowledge and choosing the right course CGIX'98 Symposium. Vince J., Hibbert J., Hernandez-Martinez J., Henon P., Dörner, R., Saunders S, Amsterdam, 1998
  • 3D Animation Elements: An Efficient Paradigm for 3D Animation Authoring Workshop & Masterclass at CGIX'98 Symposium. Dörner, Ralf; Luckas, Volker, Amsterdam, 1998
  • Produktions- und Entertainmentindustrie: Synergien in Modellierung Jasnoch, Uwe; Dörner, Ralf; Sandberg, Andreas; Diener, Holger, Animation, Visualisierung und Simulation; Studie des AK Simulation und Modellierung, Fraunhofer-IGD, Darmstadt, Rostock, 1998
  • CASUS System - 3D Animation and Visualization of Industrial Scenarios Computer Graphic Topics. Luckas, Volker; Dörner, Ralf, S. 12-14, Vol. 10, No. 2, 1998
  • An Efficient Object-Oriented Authoring and Presentation System for Virtual Environments Proc. 8th International Conference on Computer Graphics and Visualization (GraphiCon). Müller, Wolfgang; Dörner, Ralf; Luckas, Volker; Schäfer, Arno, Moscow, 1998, S. 111-118
  • Using VRML 97 Animation Capabilities for Interactive 3D Visualization of Discrete Simulation Data International Moscow Festival of Computer Graphics and Animation (Anigraph'98). Luckas, Volker; Dörner, Ralf; Schäfer, Arno; Müller, Wolfgang, Moskau, 1998, S. 34-44
  • Using Object-Oriented Concepts for 3D Visualization and Validation of Industrial Scenarios Simulation: Past. Luckas, Volker; Dörner, Ralf, Present and Future. Vol. 1 : 12th European Simulation Multiconference, SCS, Delft, 1998, S. 87-91
  • VRML Authoring in the Context of Industrial Applications PROLAMAT '98. Proceedings : Innovation. Elcacho, Colette; Schäfer, Arno; Dörner, Ralf; Luckas, Volker, Agility, and the Virtual Enterprise, Kluwer Academic Publishers, Boston; Dordrecht; London, 1998, S. 523-540
  • Performing 3D Scene and Animation Authoring Tasks Efficiently: An Innovative Approach Computer Graphics International '98. Proceedings. IEEE Computer Society Press. Elcacho, Colette; Schäfer, Arno; Dörner, Ralf; Luckas, Volker, Los Alamitos, 1998, S. 212-216
  • Using VRML for Teaching and Training in Industry WebNet 98 - World Conference of the WWW. Dörner, Ralf; Schäfer, Arno; Elcacho, Colette; Luckas, Volker, Internet & Intranet. Proceedings. Bd. 1. AACE Press, Charlottesville, 1998, S. 256-261
  • Scaling VR in VRML: Integrating Different VR Methodologies in a VRML Browsing System Computer Graphics International '98. Proceedings. Dörner, Ralf; Luckas, Volker; Schäfer, Arno; Seibert, Frank; Ziegler, Heike, IEEE Computer Society Press, Los Alamitos, 1998, S. 564-567
  • Behavior Authoring for VRML Applications in Industry Eurographics '98. Short Presentations : Expanding the Scope of Computer Graphics. Companion Proceedings to Eurographics '98. Dörner, Ralf; Elcacho, Colette; Luckas, Volker, Lisboa, 1998, 3.2f
  • Animation Elements: An Approach for Authoring and Presenting 3D Animation in Internet Based Learning Environments Proceedings of ED-Media 98 & ED-TELECOM 98. Dörner, Ralf; Luckas, Volker, AACE Press, Charlottesville, 1998, S. 1618-1624
  • VESUV - a Computer Vision System for Integrated Traffic Analysis Proceedings of the International Conference on Image Science. Busch, Christoph; Dörner, Ralf; Freytag, Christian; Ziegler, Heike, Systems and Technology (CISST 1998), Las Vegas, 1998, S. 310-316
  • Feature Based Recognition of Traffic Video Streams for Online Route Tracing 48th IEEE Vehicular Technology Conference VTC'98. IEEE Computer Society Press. Busch, Christoph; Dörner, Ralf; Freytag, Christian; Ziegler, Heike, Ottawa, 1998, 1790-1794
  • Sonic Hyperlinks: Hypermedia Methodologies Applied To Audio for WWW-Based Teaching Applications Proceedings of WebNet¿98 - World Conference on the WWW and Internet. Braun, Norbert; Dörner, Ralf, CD-Proceedings, Charlottesville, AACE Press, 1998
  • Using Sonic Hyperlinks in Web-TV Proceedings of the Fifth International Conference on Auditory Display. ICAD 1998. Glasgow. Braun, Norbert; Dörner, Ralf, 1998, S. 1 ¿ 10
  • Dreidimensionale Begegnungen : Multi-User Systeme in VRML Internet Professionell (1998). Schäfer, Arno; Elcacho, Colette; Dörner, Ralf, 8, S. 36-39

1997

  • Ubiquitous Animation: The CASUS Kiosk Contribution to the Creative Applications Lab. Dörner, Ralf; Luckas, Volker; Spierling, Uli, ACM SIGGRAPH ¿97, Los Angeles, 1997
  • VESUV - Integrated Video-Based Traffic Analysis Computer Graphic Topics. Busch, Christoph; Debes, Eric; Dörner, Ralf; Freytag, Christian; Ziegler, Heike, S. 17-18, Vol. 9, No. 3, 1997
  • At SIGGRAPH'97: Animation Sketch Computer Graphic Topics. Dörner, Ralf; Luckas, Volker; Spierling, Ulrike, S. 37-38, Vol. 9, No. 3, 1997
  • At SIGGRAPH'97: Creative Applications Lab Computer Graphic Topics. Dörner, Ralf; Luckas, Volker; Spierling, Ulrike, S. 35-36, Vol. 9, No. 3, 1997
  • Ubiquitous Animation : An Element-based Concept to Make 3D Animations Commonplace Siggraph '97. Visual Proceedings : The Art and Interdisciplinary Programs of Siggraph '97. Dörner, Ralf; Luckas, Volker; Spierling, Ulrike, ACM Press, New York, 1997, S. 210
  • Realitätsnah planen - 3D Visualisierungen von Simulationsergebnissen mit CASUS Dörner, Ralf; Krömker, Detlef In: Westkämper, Engelbert u.a.: Nutzen der Simulation in der Produktionsplanung und -steuerung. Verein zur Förderung produktionstechnischer Forschung e.V. (FpF), Stuttgart, 1997, S. 91-97
  • Ein elementbasiertes Konzept für Visualisierung in der Simulationstechnik Sichtsysteme - Visualisierung in der Simulationstechnik 1997. Dörner, Ralf; Luckas, Volker; Broll, Tanja, GI Berichte aus der Informatik, Shaker, Aachen, 1997, S. 73-82
  • Realitätsnah Visualisieren mit CASUS: 3D-Animation von Simulationen Thema Forschung (1997). Dörner, Ralf, 2, 18-22

1996

  • Untersuchung geometrischer Eigenschaften von dualen Bézier- und B-Spline-Kurven mit Anwendungen auf Interpolationsprobleme Schwanecke, U.; Diplomarbeit, FB Mathematik, TU Darmstadt, 1996
  • Konzeption und Realisierung eines videobasierten Systems zur Objekterkennung und -verfolgung im Anwendungskontext streckenbezogener Verkehrserfassung Diplomarbeit. Dörner, Ralf, Darmstadt, Technische Hochschule, Fachgebiet Graphisch-Interaktive Systeme, Betreuer: J.L. Encarnacao, C. Busch, H. Kühner, 1996